The second version of Chets SOS levels.
LEVEL 1:
This level is ust simply ‘get from here to there’. There are no tile bugs but no eyecandy for the backround or foreground. The backround is textured with no bugs. The items in this level: some types were completely overused like extra lives and carrots. There isn’t enogh ammo or food. The enemies were overused in some parts but others had none (eg. The fencers near the exit). There was not enough spikes which caused the overusage of enemies to make the level harder.
The good thig about this level was that there was a veriety of gameplay but you could have used more spikes.
RATING: 3.5
LEVEL 2:
This one was better. There was more eyecandy and ammo. But you still overused extra lives (I had about 9 by the end of the game). The destructive blocks took too long to shoot and there wasn’t enough enemies. But the level kept you thinking ‘what do I do next?’ and ‘Where am I going?’. One minute you could be in this computer room, the next minute you could be in this land full of marsh. Still, the bad point keep this level down.
RATING: 4.5
MUSIC USED:
Level 1: Basic, Level 2: Made you think.
+0.2
TILESETS:
Level 1: Basic, Level 2: Made you think.
+0.2
AVEAGE RATING: 4.0
BONUS: 0.4
FINAL RATING: 4.4 (Rounded: 4.5)
RATING RANK: 4 Not Good
DOWNLOAD: N/A
FINAL COMMENT:
I would try these again with a coninued bit but with the advice I gave in the review.