Here I am reviewing again. It has been a long time from my previous review,
but something inspired me again to review at least this level, and it’d be
just good to have more reviewers in the community because there aren’t too
many these days anymore, or at least very fair, whatever. Then the level.
For some unknown reason, everytime when I tried to load this level in
internet-play, jj2 ran out of memory. It also happened in single-player if
I self-destructed myself multiple times.
The eyecandy overall is just splendid. Tileset used is Swamps Night and the
background layers have the default set of tiles. The flood around trees that
Agama meant for background-layers. Transparent leaves around sprite-layers
look nice enough though they annoyingly cover the vision in a few places of
the oaks for example. The vertical logs are also used in a more advanced way
this time. The rest additional eyecandy seems to be just fine.
The level has a roundabout ovalish(or not that ovalish) layout. One funny
spot is the tiny flat, best noticable from jcs, that a Spaz-player can reach
with a little work, and hide there from other players, or fire bouncers down as long as he has enough ammo. Then I would have liked
if the northwest region had a warp to some spot of the level as it seems
to be quite irritating dead end. There is a warp just a little below that
takes nearly to the southeast. The region has a carrot however, so
being chased into there isn’t too big problem.
For the size of the levels, I’d agree 2-3 single-health carrots to be a good
amount, and seems the author’s choice was 3. The ammo is placed either
linearly by the path on some places or in exciting diagonal ways. The
treetops could have a few ammo also in my opinion, that were quite empty.
There’s a seeker-PU hidden in a tree at that region anyway, and just guess
they’re pretty hard to dodge in such narrow paths. Then there lies a bouncer-
PU on the lower road and RF-PU is to be reached with these powered-up
bouncers at the northwest region.
Uterus rating: 10 YAY NO UTERUS…just joking. ;p
Overall the level is another good one by Booshi/P4ul, but there wasn’t
anything very special/original in it, and even the level name is a little tasteless, or let’s say, ordinary. Maybe the underused treetops for
instance. I also wondered a bit about the gem stomp’s point with ceiling-
springs. Just for fun perhaps. The music gets also a bit distracting at
times.
As a single level, I’d like to give the level an 8. It could be probably worth for the next bash even. Well done!
Sj