Rating: Space Waterspout.
ok lets begin with level 1:
Eyecandy: ermmm, eyecandy, is there any, eehhh…..NOOOO there isnt any!!!!
Gameplay: You begin on a plain sand plateau (it doesnt even look like a beach), you will see a gap of 3 tiles high and about 15 tiles long with green gems in it, so you think, well, lets grab them, but!!!!! its a trap, as you enter the gap, a wooden plank will appear and close your escape and then a message will appear: ohno, its a trap!!!
type jjk to restart!!!
DONT DO THAT EVER AGAIN!!! and its even in the beginning of the first level!!!
So, i think well, thats the ‘only one’, but i was wrong, not a minute after it, there are 2 ways to progress which are locked by ! blocks. You have to go to the upper way to progess, but dont go between the 2 sand humps cuz you then will get locked up again!!!
well, then further there is a long sand path, with about 3 enemies spread out in like a width of 60 tiles, and then a woodhouse appear with a crab inside the passage, then you will jump and kill the beast, and notice that the ground will collapse and you will go underwater, and guess what……..
YOU WILL END UP LOCKED UP AGAIN!!!!!!
THIS IS NOW THE THIRTH TIME IN ABOUT 2 OR 3 MINUTES PLAYING THE SAME LEVEL!!!!!
okay, im out of it and as i progress there will be nothin but sand, sand, sand, sand and about 3 crabs orso….
then you will enter a sea of 3 tiles high (i think that seas are much bigger in real), well anyway, you will enter that ‘sea’ and shoot down 5 fishes and 2 tube turts orso… and then the first level will end
Enemy placement: eehhhmmm, about 15 enemies spread out a level of like 15 tiles high and 256 tiles long orso, i think that that is just too less!!!
Ammo: NO ANY!!!
Bonusses: yes, there are bonusses, but they are almost all traps!!!
Overall: an empty level without bonusses or ammo!!!
Rating level 1:
Eyecandy: 2/10
Gameplay: 0/10
Enemy placement: 1.5/10
Ammo: 0/10
Bonusses: 1.2/10
Overall: 2+1.5+1.2=4.7
4.7/5=0.94=0.9
Rating: 0.9
okay, level 2
Eyecandy: no any either, only underwater there IS SOME, but it doesnt look well cuz its not used well
Gameplay: YAY!!! no traps!!!
BUT!!!!!!!! it still is empty!!!
You just search for a minute, shott down a single block, open a way by touching an ‘acces granted’ block thing, and search further through the oh so empty ‘Jack sea’, as you call it
and then you swim a circle (as the level name explains) to the place you started, but then go to above and finish the level, wohhhowww!!!! this was ‘exiting’, NOT!!!! it was just empty in all ways!!!
Enemy placement: 10 fishes, 10 crabs and 2 tube turts in the whole level, thats not enough!!!!
Ammo: AT LEAST THERE IS ANY!!!!! you will get 7 ammo pickups of gun 4, but that still is not enough!!!
Bonusses: eehhh, like 3 green gems, 1 red gem in the whole level!!!
Overall: just, boring, boring, and boring again!!! This is just annoying, and is getting even more annoying!!!
Rating level 2:
Eyecandy: 3/10
Gameplay: 2/10
Enemy placement: 2.5/10
Ammo: 2.5/10
Bonusses: 2/10
Overall: 3+2+2.5+2.5+2=12
12/5=2.4
Rating: 2.4
Level 3
Eyecandy: BAHHHHHHHHH, no any either!!!
Gameplay: you dont have to do anything, just float up in the water and get to the top of the ‘waterspout’…… Thats just silly!!!
Enemy placement: eehhh, like 25 fishes and thats it…
Ammo: eehhh, like 12 ammos of the bouncer scattered in the whole level…
Bonusses: 5 green gems and 12 red gems, COME WITH FOOD NEXT TIME (ever heared of coins btw???)
Overall: this is just a level with takes not even 1 minute to finish, and besides you dont have to do a single thing!!!
Rating level 3:
Eyecandy: 0/10
Gameplay: 0/10
Enemy placement: 1/10
Ammo: 1.5/10
Bonusses: 1.5/10
Overall: 1+1.5+1.5=4
4/5=0.8
Rating: 0.8
Level 4:
Eyecandy: space stars and stones, no any other things
Gameplay: hop on the board, and search through the space to a nearly impossible findable-(dunno how to call that) exit
Enemy placement: some floating suckers, nothin more……
Ammo: gun5, with little amount…..
Bonusses: eehh, gems???
Overall: nothing more to say here.
Rating level 4:
Eyecandy: 0/10
Gameplay: 0/10
enemy placement: 1/10
ammo: 2/10
bonusses: 0/10
overall: 1+2=3
3/5=0.6
rating: 0.6
ahhhhh the final level (5)
Eyecandy: eeehhhh could be MUCH better, its just plainly the tiles you use in the gameplay and nothin more….
Gameplay: well this is the best gameplay of the pack but still!!! you begin by a wall which can only be broken if you had the ammo still carried with you, if youve not you have to type JJK 4 times (dunno why, thats what the text says). Well after that its just walk here, stomp there, and walk there, stomp here, and then a code or something like that, and you will get stuck easily!!!!
After that you will fight devan (surprise) and after that youll finish the level, w00000t!!!!
Enemies: no any except devan!!!!
Ammo: no any!!!
bonus: no any!!!
overall: just boring (see the gameplay above)!!!!!
Rating level 5
Eyecandy: 1.5
Gameplay: 1.5
Enemies: 0/10
Ammo: 0/10
Bonus: 0/10
Overall: 1.5+1.5=3
3/5=0.6
rating: 0.6
Rating all levels:
Level 1: 0.9
Level 2: 2.4
Level 3: 0.8
Level 4: 0.6
Level 5: 0.6
All levels: 0.9+2.4+0.8+0.6+0.6=5.3
5.3/5=1.06=1.1
Final rating: 1.1
NO DOWNLOAD RECOMMENDATION!!!!!
Please make entertaining and good levels in progress!!!
And dont rush your levels, make them bigger, less empty, spend time on eyecandy and extra gameplay, make fun puzzles, and place more enemies and place them better, and place some pickups like: coins, food, gems, 1ups, carrots, ammo, and othere pickups!!!
Using environment and gameplay events are not a bad idea…..
And in progress put the music in it, or a link to the music zipfile, i was just lucky i already had all the music files!!!!
Well, i hope you will make SPLENDID levels in future!!!!
Then you will be one of those levelmakingmasters!!!
Wouldnt you want to be one???
review by: ~~ Jazz-Les ~~