The XLM Garden

  • Rating: 7

Reviews and comments

    CrimiClown 1 Jun 2006, 15:32

    7Recommended:

    Starting Comments
    I’ve seen the complete level before downloading! Yay!

    Gameplay: Good
    This battle level seems to be VERY different than XLM Woods: Far East, a level Ðx also recently uploaded. This level can be wandered through with only the use of the directional arrows. The springs and sucker tubes can bring you anywhere in the level. The flow is really nice (more about this in Eventing) and it gives you a smooth ride while you’re at it. Giddy-up, cowboy!

    Atmosphere: Average
    Ðx uses a palette edit of the overused Diamondus tileset, Diamond Dust II. Ðx’s reputation made me believe there wouldn’t be any problems using overused tilesets, although there isn’t much original eyecandy used. It looks really nice and all, but there’s just nothing special to add up to it all. The music choice is decent, as it gives you the Battle feeling, but leaves away the Garden element.

    Eventing: Good
    Another part of the good rating I’m about to give you is due to the fine ammo distribution in this level. The PU’s are nicely spread over the level, RF is the hardest to find and to obtain more ammo for, which is good because of its power. The springs are nicely placed (some bring you to PU’s automaticly by running) and the Sucker Tubes are the only way to obtain some RF ammo and getting back up quick and easy.

    Originality: Below Average
    Staying as honest as I can, nothing too original was used. Not that it takes away much, although you could’ve scored better on this level.

    Bonusses and substractions
    N/A

    Overall
    A nice level, good gameplay, worth playing.

    Download Recommentdation
    Yeehaw!

    Further Comments
    You told me you had spent little time on this level. It shows. More time means more improvement… or more mistakes… :P

    1 of 2 people found this a good review. Did you? Yes/No