I played this in a jdc duel, and this is what I say…
Gameplay: Most parts are smooth, but also some parts get in the way. A few paths are a little thin, making them hard to get into. A few major bugs, like in bottom with the shapes and diagonal tiles make you get stuck easily, but I think you’ll fix this. Nice turrets in front of the base.
Eyecandy: Good for the tileset. The background is VERY distracting though, perhaps you could use the blue texture background in the tileset instead of the animated ones. The level does look good, and even without background layers and stuff it looks rather good.
Weapon Placement: Alright. There’s a ton of RF’s, which I totally heart ;P But theres a lot of seekers and two seek PU’s. Maybe replace one of them with another PU, or change the spot of it so it’s in the middle-bottom? Spread out the weapons a little bit more though, and you’ll be making good levels anytime.
Bugs: The stuck in the wall issue happens a lot if you place diagonal tiles above eachother. Dunno how to explain it well, but I showed you.
Download recommendation: Ok. You can host this sometimes, as it makes a nice little level.