Quickz
21 Aug 2006, 10:19 (edited 6 Sep 06, 09:48)
8
Okay, well, let’s review this level by Emperor. About the eyecandy, it’s decent, but that isn’t bad since the tileset is a bit limited in my opinion. The tubes in the level are really nice, some tubes aren’t that good for the flow maybe, but they aren’t disturbing at all, better – I really like them in this level. With them you can move really fast trough the level. The ammo placement is really, really well. It’s in shapes, (most of the time) not mixed and balanced. The PU’s (especially the Seeker and the Toaster) are close to eachother, but that isn’t disturbing, since that counts for both teams. A negative thing is that there is only one Full NRG, so there will be camped a lot in this level probably. Some places are maybe a bit hard to reach, especially with Jazz, since the level is kinda platformy, so that’s one of the few negative things in this level. Though I really like the layout, it’s origininal – doesn’t really look like the standard levels.
Eyecandy: 17/25
Gameplay: 18/25
Ammo: 18/25
Size: 20/25
Original layout: +3
Total: 7,6 -> 7,7
Download recommendation.
I don’t feel like writing a real review, so I’ll just post a short one.
A fairly large level with a pretty weird layout, and some dead ends that I don’t really like. The flow could be better as you have to jump in some places. There are some turrets which are pretty nice to use when defending, and there are lots of tubes that take a while to find. The gameplay is decent, not very good as it has dead ends like I already said.
Eye candy is pretty basic, although I like some parts like the things in layer 5 which you’ll also find at the border of the level. The turrets are pretty nice to fill up, and everything else is just fine. The blue tiles are in many places, but at least they’re not everywhere.
Placement is decent too. The Full Energy is closer to the right base, that’s one thing I’m sure of. Ammo placement needs more nice shapes of ammo but it’s all right. Power-Up placement is questionable, there are 4 Power-Ups but the Toaster and Seeker Power-Ups are too close to each other. The Seeker Power-Up is also a bit hard to reach for people who aren’t that skilled. There is only one Full Energy carrot which is a bit disappointing. The warp to the Bouncy Power-Up might be a bit hard to find as well.
Overall, this is a decent level. I like it more than Softcake Stew, but it still needs work because the layout was weird. I’m giving the level a 7.4 and that’s that. Download? Not a must, but I give it a download recommendation anyway.