2
WRRRY!
There is so very little to say about this level. It’s Battle1, except using the Tubelectric tileset. Badly. The background is a single dark brick tile at speeds 0, the same as is used for the unsolid wall tiles used in various parts of Battle1 like the blue springs area, and the vine underneath the bouncer powerup is rendered nigh-invisible by this fact. The real walls, on the other hand, are all the red brick stuff, no yellow blocks (except for a slope in the bottom left) and no purple strucutures, just the same red bricks all over the level, in every layer, often not even tiling properly. No attempt to add eyecandy is made, nor is the design altered in any way save for the addition of a jazz start pos. The top left corner event testing area is totally unaltered. This level has no visual value, which could be excusable if it added to the original in some other way, which it does not. Hence this is a completely useless downgrade, which ironically has Battle2 as its next level setting – Battle2 uses the same tileset, not incredibly well, but better.
SPAZ18
3 Dec 2006, 12:11 (edited 3 Dec 06, 12:22)
2
I wasn’t really expecting much from this level. All that has been done is that Epic’s “Battle1” level has had it’s tileset changed to Tubelectric.
Little or no attempt has been made at putting Eyecandy in this level. Only Layers 4 & 8 are used. The same Red Brick tiles are used too much. The background is only the dark red brick tiles used repetitively. Only the yellow bricks have been used on the hills. But everywhere else just appears red. Some of the tiles don’t even join together correctly. The V-Pole below the RF Ammo and the Vines near where the Blue Springs are appear invisible due to the dark red background.
If you look in the top right corner at positions 110,1 – 128,5 you will see a weird inaccessible area with 3 enemies, some weapons, power-ups and items. Either this was put there for no reason or the author forgot to remove it.
SUMMARY
GOOD POINTS
None that I can think of.
BAD POINTS
Repetitive background
Same red tiles used too often.
Some tiles do not even tile correctly.
Weird inaccessible area at the top right.
MARK: 2/10
DOWNLOAD RECOMMENDATION?
No
HOST?
Battle, but I couldn’t see this being hosted.
GRADE: U