wow……i like this!!This is good!
P.S-(note to admins)im trying to be as un-byist as i can.Or in other words,i am being strict.
EYECANDY- This point of view about the level is a very strong point of view.The eyecandy is built up with a lot of care and thought.There are trees placed in the backround so they look far away(change x-speeds for layer).There are some down points though.Firstly,there is a patch of empty space in the middle of the level which has no eyecandy behind it.This gives it an effect that makes it seem empty. Of course you can have patches of empty space in a level,but make sure they are smaller in proportion to the level. This patch of empty space takes up most of the middle section. This is not good if suurounded by lots of eyecandy. Try and make everything in contrast with each other.Mind you, overall,the eyecandy is very good.8/10.
GAMEPLAY-You did a pretty good job here.There are no dead ends,which makes the flow of the level eccellent.The ammo is placed well and is spaced out ok.The variety of ammo is important as well. The variation was good. You can’t really expect much more,really.8/10.
LAYOUT- hmm…..this is interesting..very interesting. There are quite a few platforms,but they are large.The flow of the level helps the layout.This is often expected by reviewers,like me.The layout is overall good,apart from one thing. The flow is one of the only things that makes the layout work. You’ve managed to get the flow working,but the layout should not only rely on the flow.7/10.
RATING-This level did good in my eyes.Try and improve on the down points for your next upload and keep it up! I will rate this level 7.7.Remember,that is a good rating.
DR-Definately