Campaign Mysteries Level 1: Egypt

  • Rating: 7.1

Reviews and comments

    chandie 10 Jan 2007, 16:19

    7Recommended:

    Despite the first review i really liked the rhis episode. It was really fun.
    The gameplay was very good. No boring stuff except some ordinary puzzles. There were very interesting ideas like the mirror, new food(!)…
    The tileset was a huge mistake! You could use a much better tileset. This ms painty tileset destroyes all the excitement! The new bad guys were also bad. The animated tiles were not enough for it. They run and suddenly disappear. Except that, the levels were not bad. Good placement of goodies and baddies (except the wolfs and bears) There was a huge tilebug in the Cairo’s 8. layer backgorund. Except that, there’s no other, or i didn’t see.
    The music choice is good, the standart egypt level musics.
    Overall:
    Gameplay- +1.8
    Idea- +2.0
    Tileset- +0.4
    Music- +2.0
    Bugs- +0.8
    Rating- =7.0
    I’m waiing for the second epsode! Hope it will be a better tileset!!:)

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    SPAZ18 12 Jan 2007, 13:54 (edited 12 Jan 07, 14:23)

    7Recommended:

    I quite liked this episode but there were some annoying bugs.

    EYECANDY

    I know the tileset was made in MS Paint but I thought it looked pretty good. The backgrounds were not too bad either. I liked the way the player went through the dark areas, I thought that was pretty cool.

    7.5 OUT OF 10

    GAMEPLAY

    The main objective of this episode was to find a hidden artifact in the Egypt Temple. The gameplay was pretty good, but it was annoying typing JJMORPH every 1 or 2 minutes. It would have been better to have a re-generating Morph pickup so that I could change to Jazz, Spaz or Lori. For example, if I come to a point where Spaz is needed for his Side Kick move, a re-genearating Morph would be best here. There were also some puzzles in each of the levels, some of them I couldn’t really understand but I did like the others, including that one where you had to take a note of the position of the Scarabs. I wrote it up in Notepad and I thought this was a nice puzzle.

    7.5 OUT OF 10

    ENEMIES/OBSTACLES

    As I mentioned before, there are puzzles that have to be completed in order to proceed through the rest of each level. I found the custom Wolf enemies quite annoying as I thought they were moving too fast. I like the use of the spikes, very cool. I also liked the way the Ice Blocks melted when shot with the Flamethrower.

    8 OUT OF 10

    BUGS

    There were some really annoying bugs in this episode. I’ll list them here:

    1. The 2 Springs at 142,46 and 143,46 in Floor 3 of the first Pyramid didn’t bounce the player high enough.

    2. The 2 Springs in the Platinum Sarcophagus (is that how you spell it?) at positions 61,23 & 62,23 on Floor 1 in the second Pyramid did not bounce the player high enough.

    3. The second Rock puzzle in this episode did not work too well, I stacked all 6 Rocks on top of each other but when I used Spaz to kick down the blocks I couldn’t get through because the top Rock was too high for Spaz to go under the platform.

    6 OUT OF 10

    TOTAL

    29 OUT OF 40 (7.25) Rounded to 7.2

    DOWNLOAD RECOMMENDATION?

    Yes

    RANK: C = GREAT

    Looking forward to Level 2! :D

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    FireSworD 11 Jan 2007, 07:16 (edited 11 Jan 07, 07:19 by Fire Sword!)

    I just wanted to leave this comment as acknowledgement to Gus for the fine amount of work he put into this. Sure, the graphics may not be anything spectactular and the gameplay is mostly conventional. It seems heavily inspired by Tomb Rabbit however…

    Just look at the amount of creativity and work shown by the author. There is even a developed style here. I would watch this guy for future relases, you don’t see many authors around here show this much passion for jcs.

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    DennisKainz 9 Jan 2007, 10:58 (edited 12 Jan 07, 11:05 by I AM A DISGUSTING PEDOPHILE PLEASE CALL THE POLICE IF YOU SEE ME)

    Please RATE THIS. You won’t regret it. and find the musics WRITTEN IN THE TEXT README. I hope thenext level will be a better level.

    I will upgrade the tileset and make it more realistic.

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    master sven 11 Jan 2007, 16:46

    Jazz-Les
    Did you noticed your review was not only bad, but also rude. This is not a very good way of acting. Think more of what to say, watch other ( better ) revieuws for inspiration and don’t use such rude language. Reviews are for helping people.
    I also allmost feel ashame for my country!

    alexdnk 13 Feb 2007, 15:48 (edited 13 Feb 07, 17:10 by Violet CLM)

    best!
    (Rating (7.7) removal. ~Violet)

    Jazz-Les 4 Jan 2007, 15:46 (edited 4 Jan 07, 15:48 by Cooba)

    Not only Lori Croft is bpring, I think youre boring too, although thats what I see in your levels, they are all the same (almost), and that tileset you made; why do almost all your tilesets look the same, huhm???

    Well, there are quite some good ideas and puzzles, like those mirrors and that scarab grid thingie and a little more, but thats it then….

    All those love scenes……
    But thats not the only thing, your level making style is always the same too, always those zigzag things full with enemies…….now THAT is boring!!!!!

    The musics were one of the good points though, but thats not gonna help you, hear???????

    I dont make a worthy review cuz Im not in the hood for it, but if I would rate it Ill gave it a….eehhhhh………i think some kind of eehhh….a 4.8 maybe….
    Its not that bad but its far from good, oh what do I say, its as far from good as the heaven to the hell, no, eh its far…………………………….
    sorry im gone idiotic, well I HOPE you will make GOOD or DECENT or GREAT levels in future, and Im not even interested in the next levels, and that odyssey thing you released with this one…….

    [Mild flame tag clearance. ~Cooba]

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