Foreign Country

  • Rating: 8.2

Reviews and comments

    fearofdark 2 May 2007, 16:29

    8Recommended:

    I’ve noticed you have no reviews for this level, so I took liberty of posting one, so here goes:

    FOREIGN COUNTRY

    EYECANDY:
    The eyecnady in this level was actually very good (better than a lot of recent levels). Layer 8 wasn’t a sky backround that you may find in some normal levels, it was a forest backround, which pretty much fits in with the forest/garden theme in this level. The sprite layer was full of eyecandy like trees, giant plants and other wierd garden things. The foreground was the same, and also shielded the sprite layer from all the tilebugs (as did layer 5). The masking, however, was strange. There wasn’t something right about being able to go through some of the rocks. That’s mainly due to the tileset though. I also felt that there could have been more to the backround or foreground to make it feel more lively in places.

    Overall, eyecandy was very good, but even more eyecandy would have been even better. Masking could have been worked on.
    EYECANDY RATING: 8.5

    GAMEPLAY:
    The gameplay in this level included most of the stuff you would find in a normal battle. Warps, springs and some vines. There were some places in the game that offered tactics. Some of the warps could be used as escape routes. But there weren’t many challenging spots. There were no dead ends and everything was open and you could go everywhere. If a battle arena was wide open, it would be pretty easy to escape anyone trying to trap you. However, the masking problems (mentioned before) can also play tricks on someone. This could be used as a tactic and it’s quite hard to tell whether this is a good thing or a bad thing. It is quite interesting though.

    Overall, the gameplay is good, but not as good as the eyecandy because there were no traps or challenges and everything was open. The ‘going through walls’ concept is quite interesting.
    GAMEPLAY RATING: 6.5

    ITEMS:
    The items were mainly layed along the ground, although some of them were in the air. This made them quite easy to get but I suppose it’s quite origional too, since most levels have thier items suspended in mid-air. There were 3 powerups in the game, which is enough for a battle level of that size. But, there were too many FastFires. They make the level too easy and they took up the majority of the items in the level.

    Overall, the item placement was different, but quite easy. Good amount of Powerups. But, there were far to many FastFires.
    ITEM RATING: 7.7

    FINAL RATING: 7.6
    RANK: 7 Good
    DOWNLOAD: It’s worth a download. The eyecandy is rather good and there are some interesting things about this level.

    2 people found this a good review. Did you? Yes/No

    Blackraptor 4 Sep 2010, 21:35

    9Recommended:

    played this the other day and man was it nostalgic to see this set. this level looks beautiful and is also layed out nicely and plays fairly well. also, i’m pretty surprised how well the rayman graphics still look and the level did a great job of showing that

    This is a short review. It has less impact on the upload's score.

    FOX282 8 May 2007, 19:25 (edited 8 May 07, 19:26 by Cooba)

    ל-Deidara
    מה הקשר??

    [Unsupported rating () clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. Also, you have to write reviews in English. ~cooba]

    0 of 1 person found this a good review. Did you? Yes/No

    Deidara 8 May 2007, 19:15 (edited 8 May 07, 19:25 by Cooba)

    ךף,

    [Unsupported rating (7.7) clearance. Please provide more support for your rating. For more information on writing a proper review, see the \Review Rules\. – Cooba]