This is an enjoyable little single player level. You attempt to enter some type of temple, and have to fight your way in. The plot is a bit simple, and there’s no explanation as to why you want to enter the temple, which gives the feeling that this level belongs as part of a larger pack. However, this does not detract from the overall value of the level. The eyecandy is nice, and I didn’t experience any bugs, although in one point, a few more One Way events could have been used. The gameplay was qutie good in some places, like the first spikeboll maze. The only problem I had was that a few places were quite frustrating. In the very beginning of the level I fell to my death without warning, and did the same thing again just before the airboard. Also, some of the puzzles had me stumped until I looked in JCS and realized that a block I thought would have trigger scenery actually had a destruct scenery event, or that shooting some random tile in the ceiling was the only way to continue. The enemy, goodie, and food placement were excellent, with one exception. On Hard mode, more enemies were just placed in the same spot. This makes some parts a tad boring, because they just invovle tapping shoot a ton of times, and no skill. I’m sorry if this review seems to have a negative tone, because the level was quite good overall. I would have loved to see more, and think the biggest improvement Gus could make would just be increasing the size of the pack.