Aurora Citadel

  • Rating: 7.7

Reviews and comments

    PT32 21 Dec 2008, 19:18

    8

    Well, very…. interesting level…
    Not what I expected, Aurora Citadel is a Christmas level using the Holidaius ’98 fix tileset [which doesn’t really appear to BE fixed, but ow] and is very unusual. Why? no layer 8 bg. The level is devoted to seekers, having so many spots with them that I lost count. The amount of hidden shortcuts and side routes amazed me. The eyecandy was quite nice.
    So to finish up, I will give a rating of 7.9, and a neutral dl rec, because the level was good but the high concentration of seekers unnerved even me.

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    Technopauluz 9 Jan 2009, 08:08 (edited 9 Jan 09, 08:09)

    8

    I did really like the eyecandy in this level! The combination with the foreground & background layer + the 3 warp spots in this small level make it somewhat confusing to play & learn.

    When I saw the fix thing in the tileset i thought OMFG why I didn’t see that? But it was almost nothing to worry about ;)

    Thanks for the nice ideas, Good teamwork!

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    master sven 19 Dec 2008, 12:01

    7Recommended:

    Just some tips: It is A CHRISTMAS, not AN CRISTMAS ^^. Also I is spelled in CAPITALS. ^^

    Gameplay

    The flow is good, I also recognise some of FF’s famous sucer tube-spring cominations. What bothers me most however, is that the middle platform in this level only contains 2 ways to go down, which are at it’s both ends, while there are more ways to go up. I would have like to seen a 3rd and maybe also a 4th way to get down from there.

    Eyecandy

    The eyecandy is pretty nice, especially for this tileset. There is plenty of back and foreground, while layer 4 also posseses great eyecandy.

    Originality

    There isn’t a lot of originality in this level, that is also what I miss the most.

    Sorry for the not so long review, Im busy :p

    Gameplay: 7
    Eyecandy: 8
    Originality: 6

    Final Grade: 7

    I recommend this download for playing public in the Holidays.

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    FawFul 23 Dec 2008, 17:14 (edited 23 Dec 08, 17:25)

    Pt.. i removed some seeks.. (note that there weren’t a lot off seeks and there isn’t a seek power up what also prevents seek spam)

    also.. the tileset is not an fix.. but only som add-ons

    there are now 3 spots off seekers.. most times 5 to 7 missiles on each spot.

    (ignore the text saying it’s an fix.. i don’t know why i named it like that.. but i removed the maskings from the foreground things atleast.. you shouldn’t rate the tileset parts anyway.)

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