Yes! I DO review things other than music once in a while! Amazing, I know…
==================Simple Review==================
Base Score: 5/10
Point Bonuses: +5
[+3] Extremely creative use of the basic Jazz Jackrabbit 2 engine and most of its gizmos!
[+2] Good eye for detail! Interesting how there are subtle differences between Spaz and Jazz or Lori which make this level work only for him… I would not have noticed otherwise.
Point Deductions: -3
[-1] Undocumented: Only seems to work on Medium difficulty…
[-1] Even then, it doesn’t always work. Snag areas include the float lizards (on Hard at least) and the conveyor/TNT crate area.
[-1] There are some serious “dry spell” areas… For example, the “fight” with Queen Earlong took too long (and didn’t always work perfectly) and there was at least two long stretches of NOTHING which were in dire need of SOMETHING, I saw…
[0] That palette is ugly. Seriously. It looks like you removed one of the RGB values or something…
[0] You misspelled “Running” as “Runnig”. ;P
Final Score: 7/10
=================Extended Review=================
Introduction:
Run, rabbit, run! Run until you can’t run no more! And then keep running anyway! Mwa ha ha ha ha!!! [ahem] This is the first level of its kind (to my knowledge) in Jazz Jackrabbit 2 — that is to say, a level that plays ITSELF. Super Mario World? Rockman Rockman? Eat your heart out.
Level Analysis:
At first glance, it looks like your average level. A very complex one, at that! Springs, crates, enemies, gems, food, and all sorts of other things EVERYWHERE! Kind of an “elegant mess” of sorts. Best of all, it was created using only a basic “Castle” tileset whose palette was altered (and I think one or two tiles were added?).
Features Analysis:
Okay, first, you fall down this shaft, right? Then, you get tossed around a lot! Then, you eat a lot of food, beat up some enemies, collect BUTTLOADS of treasure, beat up MORE enemies, bully Queen Earlong around, run around like a maniac, bounce, bounce, bounce, swing, fly, bounce, run more, and finally show Devan Shell and his Superbot who’s boss! All this, and you never, ever have to touch a single button.
You tell me that doesn’t sound awesome.
Final Analysis:
You wouldn’t happen to have some sort of Japanese gamer heritage in you, would you? I say this because a few Japanese gamers — particularly those that hang around Nico Nico Douga — seem to have an obsession and are darn good at making “automatic stages” in various games… Anyway, despite the glitches mentioned above, this is most definately worth the minimal time it takes to download and DEFINATELY worth five minutes of your time to watch in action! It’s just that awesome. When it works. ;3
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Your friendly neighborhood S3M/MIDI artist, Joseph “Doc Lithius” Collins