Pretty much the most bare bones Psych3 edit you can imagine. A handful of enemies, almost no pickups, no layout changes. Functional but uninteresting.
Pretty much the most bare bones Psych3 edit you can imagine. A handful of enemies, almost no pickups, no layout changes. Functional but uninteresting.
I also did not make the previous
Well, we’ve seen this before…yup, it’s that Psych3.
Nothing to see here, folks, move along.
Since this is mostly the work of epic, I’m not going to rate but I will give an overview of what is included.
Eyecandey
Barley anything was added at all. Eyecandey was plain already but almost nothing was added to it. No layer 3, 2 or 1. Not even much to layer 4 is here.
Gameplay
Again not much was added to the gameplay. No puzzles ot even a boss is there. Since Tweedle doesn’t work, it would have been nice to put SOMETHING there. The only thing that adds to the gameplay is the enemies which I will talk about. The level is also too short.
Enemies
Some were added but there isn’t enough to kill me. No challenge at all. Only haters and dragonflies. and hard mode doesn’t add that much.
Pickups
Again barley any of them were added. Just a little here and there. Not enough food or ammo.
Other things
There’s no start Position for spaz. Just needed to say that.
Final Comments
Again I’m not going to rate because of how little was changed. If I did rate, this would get a 1 for boring gameplay, lack of eyecandey and a short experience. If you want to see a decent re-make of this level check out my finished secret levels. (A review would be nice :)
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