IdkHowCanINameThisLvl

  • Rating: 5.7

Reviews and comments

    Cobra NF 17 Aug 2009, 20:55 (edited 17 Aug 09, 20:59 by FQuist)

    4Recommended:

    Gameplay: 4
    Eyecandy: 3,2
    Originality: 3

    Final Grade: 4,2

    This is a short review. It has less impact on the upload's score.

    DragoN[VS] 19 Aug 2009, 09:14

    6

    Gameplay: 5,5
    Eyecandy: 6,0
    Layout: 5,5

    This is a short review. It has less impact on the upload's score.

    Napo-Leon 23 Sep 2009, 02:19

    6

    well its not that baaaaad… when i saw the other ratings i thought it was worse haha… well theres a hall (not room) for improvement… the top part was really empty while the bottom part imo was a bit cramped. hmmmm

    This is a short review. It has less impact on the upload's score.

    Ron97 8 Sep 2009, 12:09

    6

    OK,let’s rate this:

    Eyecandy:
    6.8
    Interior looks good,but add some more things in the background.

    Gameplay:
    6.2
    There are a lot of confusing things,like some vines and columns. Minor bugs,if possible make something on higher level. It is a little easier to defend red base. Two carrots in one move? I don’t like it. And,it is too small,so only duels can be played.

    Pickups:
    6.2
    Two bouncer powerups,change one. Not bad placement of ammo,though there should be a little more ammo.

    Overall
    6.4
    Well,level looks good on first look,but it has to be edited a lot. Hope you’ll make the next one better,just keep making levels. 6.4 for now.

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    Sebek aka Slayer 18 Aug 2009, 20:04

    6

    Hello, I decided to review this level. First hing what I should say, 2 carrots in one place reminds me Dodges’s style. I saw some bugs like you’re holding on vine on air at 15,49 or unfinished mask at 35,43 where you can see jazz/spaz legs. Four springs near carrots very irritating me. Dont put gun barrel at the hillock, it just dont fit then, You can see it in the air. In my opinion best option would be putting Blaster or RF powerup instead of one bouncy powerup. Good idea with the moving clouds in the background, Also putting a lot of cheese because I like cheese. Brown columns make me confused because I knock against them so many times when Im running. Sucker tubes into bases in my opinion are very helpful in game, in fast good game. I think Red Base is giving a little adventage for Red players because Red Base has good place to camp enemies. I consider you should write more about your level what you’ve been made even if it is your first level. Also I think giving torrible level name is not going to make this level very playable.

    2 of 5 people found this a good review. Did you? Yes/No

    Hitch 17 Aug 2009, 23:22 (edited 17 Aug 09, 23:22)

    Maybe next time you decide to upload a level, have it tested before released online. Just a word of advice ;)

    FireSworD 29 Aug 2009, 17:53

    Oooh, I actually like this level. Not that I’d reccomend it for actual play as it’s far from perfect, but there is a certain interest factor here. Next time you make a level try to aim for something more well rounded and make sure you get the level tested over and over and ask for advice. Some advice may not be helpful though.

    I look forward to more work from this author.

    2 people found this a good review. Did you? Yes/No

    Zoro 20 Jan 2010, 05:31

    Flying.xm? Huh..? xD I think this music better looking in evenings, or mountains, or morning, or etc levels… (xD sorry for bad english)