EvilMike
Posted more than 20 years ago
6
This is very linear. HAH! You can’t poke my eyes because I have glasses! Nyah :P
J/K.
Seriously though, I’m not sure how to rate this. The levels can be played in any mode you want, although they would probably work best as battle. They are all layed out OK, but I can’t actually say they have a good layout. Because of the fact that they are compatible with so many modes (especially singe player) makes the layout suffer. The small rooms with the signs and the large amount of warps is probably the biggest problem. As I said, this is very hard for me to rate. I give it a 6.2/10 for providing an interesting experience.
aiko
Posted more than 20 years ago
7
Well, i have to admit that, when this level pack came out in summer 1999, i really liked it a lot!
“Project Testudon” includes three levels using Beach, Tube Electric and the “bright” version of Mez’s third tileset (MEZ03a).
The pack had and still has some fresh ideas and used a style of event placement that is still unique.
The actual level design is above the average…pretty good. Lots of platforms and secret rooms (which are dead ends sometimes so the author has to use some warps to make it circular). Eyecandy is existant but there isn’t TOO much of it :-) Some people may complain about the tile placement…it may seem kinda weird in some places, but it’s not made without sense, i guess.
The level i liked most back then was “Power Generator” and the main reason was the music: “ALLIANCE” by DRAX/Vibrants is another masterpiece from the scandinavian tracking scene and it fits perfectly for a MEZ03 level and to the whole atmosphere. Very good choice!
Well, despite the fact “Project Testudon” doesn’t fit into a certain category, i like it because of it’s originality and the insane event placement. My advice: DOWNLOAD NOW RiGHT NOW and figure “it” (whatever that may be) out!
P.S.:
Devan doesn’t think forward, he thinks backward.
MEGACAL
Posted more than 20 years ago
5
Good not Bad[This review has been edited by MegaCal]