Steam Machine + Landscape

  • Rating: 8.6

Reviews and comments

    Eigus 2 Nov 2009, 15:53

    8.5Recommended:

    Snooze has made yet another level with trademark snzspeed ™ (well, a few hours?). This time it’s an asymmetrical CTF set in a snowy, sunset area which seems to be… some sort of old facility set in the mountains of Carrotus? We have those steam machines and the familiar castle. There’s also a nice folk-esque track by Nightbeat to perhaps signify that this level has more “landscape” than “steam machine”.

    The eyecandy is probably everything this set can offer. Impressive pipelines coming out from the ground, a nice snowy background, the pathways and soil have varied EC too, so it looks great. The textured background is also top notch – a light blue colour fading into an orange juice puke… err, peach colour creates a nice sunset atmosphere.

    The level has an asymmetrical layout. The sides are rather well balanced, yet I have a feeling that the center carrot is a bit on the blue side. There are a few powerups, a bouncer PU on the top left and a toaster PU on the top right with easy-to find paths to them near the flags on their sides. There are floatup events coming out from the steampipes which help navigating through the level, but even without them it would be easy for both rabbits to get everywhere. Everything is well placed (aside for that full nrg, but that may be just my feeling – not that it’s placed where it shouldn’t be).

    This level deserves an 8.5 from me. While not the most original level released it’s quite fun to play with it’s steamy floatupy :) theme. And it was made with snzspeed ™ :D

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    Superjazz 2 Nov 2009, 16:10

    8.3Recommended:

    This is a practically fun to play winter-themed level from Snooze in a while. His previous one was Land of Kaamos from last year. This time the game mode is CTF, and the level design is well executed, since the author tried to make it as balanced, versatile and fun to play.

    According to the level atmosphere, you’re located in a freezing mountain range(or a valley) at the sunset, where you should find the fastest route across the snows to the opponent’s basement. A big steam machine is built around the landscape as you can guess from the level name. The machine helps you to move short distances to other locations by it’s tubes. The feeling in the whole level is great, thanks to an awesome tileset and a good music choice too.

    The level has a long horizontal dimension, but it has also got some heighth. The level is no maze. It is easy to learn, but it still offers enough of different possibilites to make your way to the opponent’s base. You just need to learn how to take advantage of all heights in the level. What I also think that suits the level, are the carrot placement and Power Ups(although they’re just the default Bouncer and Toaster, nothing new.)

    I recommend this level for you all, and recommend it more for something bigger than duels. 2vs2 games should work ideally here, as we once tried with Snooze & friends. A problem in duels especially might be the top-level that can be campy, but otherwise in bigger games it doesn’t really matter. Eight point three.

    SJ

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    PurpleJazz 23 Oct 2009, 22:58 (edited 23 Oct 09, 22:58)

    8.3Recommended:

    A very solid CTF level with a pleasant atmosphere. The layout is solid, although might be a little red biased because their base is slightly easier to defend.

    Nonetheless, definate download reccomendation, as this is a very enjoyable level and one of snz’ best CTFs so far. :D

    This is a short review. It has less impact on the upload's score.

    Cobra NF 24 Oct 2009, 01:53

    10Recommended:

    This is SOOOOO AWESOOMEE!!!!!!!!!!

    can this go on ZA and ZD?

    This is a short review. It has less impact on the upload's score.

    Toni_ 24 Oct 2009, 17:32

    9Recommended:

    pretty good, I played it on your server snz

    This is a short review. It has less impact on the upload's score.

    St. Louis 26 Oct 2009, 11:24 (edited 26 Oct 09, 11:25)

    8.5Recommended:

    Snz continues to roll with another top-notch asymmetric CTF level.
    The amount of eye-candy couldn’t possibly be any better.
    The level looks great, but not confusing in the least. The theme is great, but that’s a question of taste.
    Everything is also well placed (i.e. some ammo is placed in strategic locations).
    Definitely try this one out.

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    Ragnarok! 27 Oct 2009, 12:28

    8Recommended:

    Fun level, and I really liked the tubes, most fun I’ve had in suckertubes in a while. The level seems kinda well made.
    I disliked the campy area, I forget where, the ammo placement (though that’s just me), and the floatups.
    Not bad at all =P

    This is a short review. It has less impact on the upload's score.

    Hitch 30 Oct 2009, 05:25

    8.2Recommended:

    Fun level, nothing to new. Tubes made the level a lot more interesting, and the tileset gives the level a wintery feeling. Overall not bad, but the campy area (top left) can get a little annoying… sometimes ;)

    This is a short review. It has less impact on the upload's score.

    Jgke 24 Oct 2009, 06:41

    9Recommended:

    The cooldude did it again :P

    Ahem. I was testing this!

    Gameplay is actually quite good, but there are some great campspots, like the warp target over the other base.
    Eyecandy goes well with everything. I didn’t see any tilebugs.
    You should’ve added a stomp scen in the lake :P
    The pickups go extremely balanced, but that +1c is closer to the red base. You maybe should make it closer to blue.
    The theming is great with the frozen(?) castle and all in the backround.

    Overall, I still for some reason didn’ t like your level. But because you did succeed in other things, I’ll give you an 9 with an Download Recommendation.

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