What we have here is a big capture the flag level by Superjazz of XLM. It has a n industrial theme, which is expectable in a level with a WTF set, nevertheless well executed. The industrial atmosphere is completed with an acid techno-esque music track which fits the level well.
The level looks great. On the background layers we have an enormous factory wall with some windows and closer to the playable stage is a huge moving crane (or another pipeline/transport platform). Both of these background layers look very good. What I liked on the sprite level of the eyecandy were the ‘symbols’ on the top left and top right platforms, respectively a shuriken-esque star and a cluster of rhombi. What completes the eyecandy are some translucent waterfalls (wastefalls?) on the foreground layers.
Xyzzy is a big level, although it’s not too hard to learn the layout (unless you’re staring at the nice industrial EC). It’s semi-symmetrical, so the opposing Zones are almost the same. There’s a toast and bounce PU for the Blue Zone and a toast and RF PU for the Red Zone and both teams have a Full NRG carrot on their shuriken/rhombus platforms. Fair enough. There are copters to make travelling through the three floors easier. That’s cool, also I like copters :P The bases are separated by a column on the center of the level and placed in the central parts, on the second floor of their respective Zones. It’s fairly easy to get to them. There is also a white warp at the very top of the level. It can warp you to the first floor of the Blue or Red Zone. Pretty interesting.
I’m going to give this level a pretty high (well-deserved I guess?) 8.6. It’s a good, big CTF and probably a lot of effort was put into it, so you should download it right away and try it out.