DJazz’s “Lemon Field”. Set self-explanatorily in a small, paradisaic lemon field, complete with a cheery remix of the Diamondus theme. A small battle level reccommended by the author for Instagib and HLRS sub-gamemodes…
Lemon Field has good, yet rather unoriginal eyecandy. There’s a typical Diamondus bay in the background and two rows of trees in the closer layers. There are also waterfalls and leaves in the foreground, which is nice… but can be a bit annoying in a level of that size. If you have the f9 list open, or 2xf9 (list+stats) and a few players, your field of view becomes a bit obstructed. A -0.2 BOOnus for that. Other thing I don’t quite like (but I won’t rate that) is the night version’s palette. It doesn’t feel like a night on a lemon field, but thanks to the red ‘water’ it feels like a gory murder scene on a lemon field. IMO the author should’ve used New Diamondus 2 for that.
Gameplay-wise it isn’t anything brilliant. It’s only 30×15, which makes it almost single-screen, has some bouncers, toasters and seekers, and, obviously lemons. Lemons are what I actually like about this level. If you have enough, you can turn into a sugar-rushing titan and go on a roasting spree, especially in instagib. While I don’t know if that concept was what made DJazz place the lemons in this level, it’s pretty cool. A +0.1 bonus for that.
Concluding, “Lemon Fields” is an average level. It could’ve been a 6.1 from me if not the view-obstructing foreground. You get a 5.9. Keep on making levels and with practice you’ll be much better soon.