New Ages IV - THE RAIN

  • Rating: 9.1

Reviews and comments

    DarkSonic 18 Nov 2009, 13:40 (edited 18 Dec 09, 18:21)

    9Recommended:

    I’m not going to write a long review, I’ll just give some comments on every level.

    Battle levels

    Death, Decay, Rose, River is a level with a long name, and it’s one of the bigger levels from the pack. It’s not really an open level, but there are lots of holes and the middle of the level is really open. The eye candy is pretty good, especially for the given tileset. In a TB game I played with some other people I noticed that there are some camp places like the top left. This level has 2 carrots, which surprised me because I thought there were 3. Maybe that could have been better, but it’s good enough as it is.

    Then comes Lut Gholein. This is another pretty big level (170×64) which is also really open, but it doesn’t have as many platforms as the previous one. There are less routes here, but I like this one more than the previous. The hole at the bottom could be frustrating though. And the eye candy is really good here.

    King of the Clouds is the next level, which uses an underused tileset (lots of people asked what the tileset was when they saw the level) and it’s been used very well. This level is a bit smaller, and has 3 carrots and 2 Power-Ups (no Toaster PU, which is unique because almost every snz level has one) The ammo placement here is good, though there are lots of seekers (especially in the top left!) This level was pretty fun to play as well.

    Then comes The Curse, but I already reviewed that level so on to the next one.

    Hornet Hive is a level with a unique level design. You think it’s the end of the level, but the tube at the right side goes to another area. This level is more linear and more campy than the other levels, but it’s still pretty fun. The tileset use is great. With a limited tileset Snooze managed to make original eye candy. I don’t think anyone is going to beat this tileset use.

    Now on to the CTF levels.

    Steam Machine + Landscape is another level that was uploaded before, but I didn’t review it yet. This is a quite big level with a pretty simple design. It’s also unsymmetrical, but it seems balanced enough. The tileset used is BioWinter, another underused tileset. Yet again snz used the very well. This level has one Full NRG and one +1 carrot, and they’re pretty close to each other. The level has 2 Power-Ups, Toaster and Bouncer.

    Neufrlagar is a small CTF level that uses Egypt, a really hard tileset. But as we know Snooze can use almost every tileset well, and in this level he used the tileset very well. This level has 2 Toaster Power-Ups, and 2 +1 carrots. Every base has a Toaster Power-Up and a +1 carrot near it. There is also a Full NRG, which is closer to the red base. A part of this level was made very quickly so I couldn’t really say much about it. But this level is probably meant for duels, so it doesn’t matter too much.

    Then comes another level with Snooze in the level name (after City of the Sn00zE, Klassieker F0R the Sn00zE, room of the snooze and Restplace F0R SN00ZE) This level is called Grave of the Snooze. This is another level with a pretty simple layout, and it’s about medium sized. The eye candy here is good enough for the given tileset. The level has 2 +1 carrots and 1 Full NRG. The Full NRG is quite close to the +1 carrot at the right side. This level doesn’t have a lot of ammo at the top middle, but there is a Bouncy PU there that you need to get by using Gun9. The level also has 2 Toaster Power-Ups.

    Now on to the last level. Junkyard Blues is probably the smallest level of the pack, and it uses the new tileset called Aftermath. This level uses the Toxic palette. The tileset has been used very well, and it will be hard to make better eye candy with this set. In this level the bases are close to each other, but this is a duel level. The level has a ’3-floor layout’ There is a bottom area with the bases, some ammo and a Bouncy PU, a middle area with 2 Seeker Power-Ups, some ammo and a +1 carrot, and the top area has a +1 carrot and some ammo. Overall, a nice duel level. And, I don’t know why, but this level reminds me of my own level called Forest Green.

    So overall, this is a great CTF/Battle pack by Snooze. I know I’ve overrated some levels by Snooze, like some levels from NAII and NAIII, but I’m going to give this pack a well-deserved 9. ;0

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    PurpleJazz 17 Nov 2009, 07:18

    9Recommended:

    Definately the greatest pack in NA series. Both the eyecandy and gameplay have been improved dramatically since snz’ previous packs. Some have very interesting visual designs with the chosen tilesets; King of the Clouds, Hornet Hive, The Curse in particular. The levels were also very fun to play, and that is what really counts. A well deserved 9!

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    Eigus 18 Nov 2009, 13:05

    9Recommended:

    pack is tedium :—D

    (mby moar later)

    This is a short review. It has less impact on the upload's score.

    FireSworD 19 Nov 2009, 02:27 (edited 16 Oct 15, 22:20)

    9Recommended:

    All of the battle levels play pretty good imo. DDRR has a great camping spot, which might be annoying for some players. Most of the ctf levels have pretty natural designs; GotS is balanced, but I question the others in that area. Neufrlagar and Junkyard Blues have some truly impressive eyecandy imo, perhaps the best I’ve seen so far.

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    St. Louis 20 Nov 2009, 12:10 (edited 23 Nov 09, 10:03)

    9Recommended:

    Snooze won’t let anyone (who is anyone) down with this compilation of quality levels.
    He certainly ‘took a risk’ with the layout of DDRR and the level looks slightly bland in comparison, but none of these levels are any worse than ‘good’.
    The CTFs still seem to be of slightly higher quality than the battles, but that’s how it should be.

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    minmay 26 Nov 2009, 17:23

    9Recommended:

    These are very good levels, but nothing here really screams “instant classic” to me – likely to be forgotten in a year or two.
    That said, they ARE good levels. The only one I actually dislike is King of the Clouds; it flows too poorly to be fun to play in.
    I also think the eyecandy’s been a bit overrated; it’s good, but often messy.

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    Impure Ace 7 Apr 2010, 15:38 (edited 7 Apr 10, 15:39)

    10Recommended:

    Best pack ever!!!

    This is a short review. It has less impact on the upload's score.

    ForthRightMC 16 Dec 2017, 17:29 (edited 24 Jul 21, 09:37)

    10Recommended:

    Perfect pack! 10/10 HYPE! By the way, Grave of the Snooze level is best played using “IC – Diamondus3” tileset from Impressive Flashback.

    Download Recommended!

    EDIT: Inserted screenshot of level “Grave of the Snooze” in my own version.

    This is a short review. It has less impact on the upload's score.

    Skele 17 Nov 2009, 18:49

    10Recommended:

    hm…this battle pack is quite intresting to me and fun to play ….i like DDRR bcs of all the cool thing in it,though there are some dead ends and stuff that isint quite perfect ;p…The bg on every lvl is amazing…the music of The curse is amazing aswell xP and the level is like i am in there ….so it’s quite awesome…the other levels seem to be great in gameplay….there is one bug in The king of clouds i figured that out when i was stuck…Start poses on lvls are intresting…on The king of clouds it’s rlly cool but when u start enemy can hit u at begining…(while ur falling)…Hmm…Overall:9.7 ;P(I WANTED 9.8 :S

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    Ragnarok! 7 Dec 2009, 22:12

    Lut Gholein was by far the most amazing level in this pack. Loved it. No D2 bias I swear.

    Xander[NB] 20 Mar 2010, 05:32 (edited 20 Mar 10, 07:09 by Violet CLM)

    Nice battle pack!
    {Rating (10.0) clearance. This is not just a battle pack; make sure you play all the levels before reviewing. ~Violet)