The Journey Full Of Surprises

  • Rating: 7.2

Reviews and comments

    ThunderWalker 8 Apr 2010, 13:08 (edited 10 Apr 10, 11:35)

    7Recommended:

    The tileset for WtBoss4 is missing (Edit: Seems deactivated in the game, which is actually very, very weird considering the level is visible on J2O).

    Anyway, when talking about the other levels:

    Story:
    It was quite interesting with new characters and such. Despite it was another Devan Shell story, it was otherwise quite orginal and such. Many levels with story playing such an important role, make the story weigh on the rating. However, some of the levels seem to have NOTHING to do with the story.
    35/40

    Music:
    Awesome and orginal.
    10/10

    Eyecandy:
    Each level was different in quality, also in terms of eyecandy. However, many levels looked well. However, foreground was only used for secrets and the background was often fairly bland.
    6/10

    —- Gameplay: —-
    Level Layout:
    Well, there were secrets, everything worked correctly, save the one with the coin warp leading to the ice ammo – getting back was impossible – and that was annoying. That and the levels were easy (on hard), save the third Boss level.

    The bosses were orginal, but the first boss is VERY EASY because the level is very and very bland. Especially Lori will brawl through it without effort, making that literally a one-minute level. The second and third boss levels were harder. The second boss level had an enormous death pit, but it was possible to get over it altough you had to be fast.

    (Edit: Broke into Bosslvl 4: This level is a lot like Bosslevel 2, only without TNT and also a whole deal easier despite all the death-traps – the tileset was in the download but not activated for whatever reason)

    6/10

    Pickups:
    Fine. The full NRG was always enough considering the low amount of enemies. The enemy-carrot ratio was fine.
    Enough ammo, maybe even a little too much. No powerups, but you didn’t need them. It was fine, and very few flaws in pickup placement.
    9/10

    Enemy placement:
    Enemies were too easy to kill, and placed on places were you could kill them without any effort, but fine otherwise. Luckily some enemies respawned in Boss Level 2 & 3, otherwise it was even easier. Yes, I ran through this on hard.
    7/10

    Replay Value:
    The story and the amount of secrets make this replayable for multiple times if you want. As long as everything works properly, that is, considering that isn’t always the case.
    9/10

    82/100
    8.2/10

    Penalties:
    - A few critical bugs can appear; and the game crashes. It is very rare and happens only in the third cutscene level, but I had to remove the level using JCS. -0,5
    - Tileset of the last Boss Level doesn’t work, making the game crash: -0.5

    Well, it is still enough for a 7.2. At least.

    DR: Yes. Stay aware of the bugs mentioned nonetheless. And also, quite a few levels are easy.

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    DennisKainz 18 Dec 2009, 09:21

    I’m so sorry not for providing the whole tileset in time.

    Ischa 18 Dec 2009, 12:15 (edited 18 Dec 09, 12:16)

    No problem! I will use it in a next game. At the moment I’m busy with my next game: a Boss-fest with home made Bosses!

    Zoro 20 Dec 2009, 02:11 (edited 20 Dec 09, 02:17 by Crazy Rabbit)

    Ummm…Can you also upload tileset for wtlvl2.j2l
    (and for other level, sorry, forgot filename)?

    KLSF 22 Dec 2009, 03:09

    Nice Pack I just want to know why you didn’t want the musics in the pack? It will be better than self dw :)