Pfff, if you really want a review.
Story:
N/A
0/0
Music:
Nonexistant.
0/10
Eyecandy
Nonexistant. Only a yellow background, probably the shore-tile. Even worse, is actually that the entire level consists of tilebugs and incorrectly used tiles.
1/10
Gameplay:
Level Layout:
It is an open level, with loads of tilebugs and incorrectly used tiles.
1/10
Pickup Placement:
No carrots, ammo was cluttered and way too much, but only at two places. Also Seekers are too good in open maps like this. The good thing is that momentum-gaining is impossible in this map, thanks to that,
3/10
Enemy Placement:
N/A
0/0
Replay Value:
None. It is just not a fun battle map. Mainly because it isn’t fluid; you can get stuck for a while when making the wrong moves thanks to all the tilebugs.
1/10
6/50 -> 1.2/10
——————
Penalties:
End level bug: -0.5
1/10
Why should you post a level with loads of tilebugs that no one wants to play?
DR: Erm, obviously NOT.