Well, as eagle told me, this is the best level of ELC uploaded on J2O so far.
I will start with music. Overused, not sure why did you choose this, but I really like it. Fits a bit with the level. Really good.
Eyecandy is well done. I like how you used black tile as I used in my Old Jungle and Magic Dust. Everyone told me it’s original. Maybe you found it good and made a level with that, too. If so, thanks :). Maybe those mountains in bg or however to call them are placed down too much, but I like it. Some good combination of tiles what I like. On the top I like that wall what block you to go up. The whole level has good eyecandy.
Gameplay is great. Can’t remember last time when I was playing a battle level, better gameplay. Some power ups. Skele didn’t use to force this level with big PUs like seeks and RFs. Warps-useless. The only thing what I don’t like in gameplay is that it is too spaz biased. Needs more springs. That’s all.
Tilebugs: everywhere. Just be on 20,34 and look around yourself. You will see them everywhere! Starting with layer 3, to the other tilebugs, there is a big number of them. This tileset is not very hard to use as eagle said. It’s very easy, imo.
7,20 – I don’t get why there is a lava waterup or how to call it. Lava is going up. You should make animation a bit different.
75,27 – maybe not a tilebug but I don’t get why there is a shaking spring.
50,14 – another one shaking spring.
But as you all know, I am not going to make the rate lower because of some tilebugs. I do it ONLY if the level has a big number of them, like Tropical Wonders. This has about 20 tilebugs, all on the same place and I a not going to make the rate lower. Maybe it is overrated by the other members of ELC, but I will give 7.5. Again, overrated by eagle and ron (probably by panther, too) but I am not going to balance the rate. You really should download this when/if the author fixes the bugs.