Eyecandy
Well, I like the waterfalls in the top left corner of this level.
Too bad it has tilebugs at the top of the pillars on which the rocky thing is standing. Below it is also a tilebug in the grass. There are more tilebugs, especially at borders of the platforms. Try to spend more attention to that before uploading your level. The layer 8 background and the falling leaves look nice, but you’ll need more of that. Make some more background eyecandy in the other background layers and maybe some forground tiles which overlap a small part of the layer 4.
Gameplay
First of all, try to fix the spawning problem, players can spawn near their opposing team’s base. In JCS at the multiplayer spawn point event you can enter a team number, 0 or 1. Both are different teams. Also try to never have dead ends, always make a path lead somewhere. Try to find the right balance of tiles and empty space in your levels. In the middle of this level there is just too much empty space, which gives not very attractive gameplay. Try to make the bases a bit harder to reach if they are close to eachther. By the way, if you don’t want your level to have the CTF bug, which is taken care of by JJ2+, make a 3 tile thick layer at all borders of your level. Now this level is only CTF bug free in JJ2+. By the way, try to spread ammo more evenly over your level, also non PU ammo.
Originality
Well this level certainly has a nice shape, I bet if you continue to make progress with making levels, you’ll be able to make some very nice original work. And you’ll have many years to improve because you’re still young.
So my advice: Never give up, practise makes perfect!
Eyecandy: 5
Gameplay: 5
Originality: 5,5
Final Grade: 5.2