Okay, it’s nice to be first rewier of this level.
I think eyecandy was..bad,particularly in the “Wacky neichborhood”.
And I think this levelpack was also a bit hard.
But there were also some good ideas.
i figure its time for me to be the critic for once, or twice, or whatever.
ok the first level was really annoying with the coins and all with too many items in the backround and the part at the end of the first level you can run too far and straight off the ledge and it freezes completely.
second level: bad enemy placement like too many in one place!
third level:it would be better if the water started right when you enter or go to the lower level! the song….er just doesnt fit and once again bad enemy placement and too many carrots makes it too easy unlike the first & second levels
fourth level: bad ammunitions placement and about the underwater part noone likes to go on a long hunt for gems unless its a compition and again too many carrots
last level:umm lights? with this level you could give someone a siezure or something other than that… good so lets have an overview
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