There haven't been many uploads lately, so I decided to check one out.
So let's check out this map, shall we?
Eye candy:
Pretty decent eye candy, has been used a lot. The leaves in the foreground layer is kind of annoying. You won't be able to spot a flying bee who's coming to you. Also, the leaves go horizontal, which looks unrealistic compared to the background. Because it doesn't look stormy at all…
(I also would like to point out that you copied most of the levels eye candy from the single player of JJ2, which is pretty bad and uninspired.)
I also found a lot of tile bugs playing through, which isn't that kind of a big deal, but try to avoid them.
Game play:
The two different start positions was a good idea. But when I started as Spaz, the chaos overwhelmed me. Starting as Spaz gives you immediately two road opportunities to go, which is pretty confusing.
Further on it isn't that bad, you pretty much have to pick 1 of 2 roads which are given.
I also found some random doorways which were empty (e.g. at 87,43 and 138,21)
Pick-up placement:
Noticed a lot of food, and a lot is a lot, food leads towards a sugar rush, which is pretty powerful. Less food increases the difficulty.
There are also a lot of hidden paths to gain ammo, coins, gems and extra lives. They are all scattered over the map, but hard to find, try to make them more visible.
Enemy placement:
Most of them are well placed, but it's kind of annoying when you died, and spawn in the middle of 2 enemies. (Of course there is blink time, but you might not have enough time to kill them)
There are way too many enemies in the boss fight in a crampy area, pretty hard.
Music:
Not the best choice, but it fits the map quite well.
Overall:
Good decent level, with a lot of secrets.
It's worth a try, no success guaranteed.