Evidently I promised this a review, deservedly so as I seem to duel in here every time JDC comes around. This is a simple, small map that is ideal for 1on1 matches. While there is a trick with a crate involved, you can virtually learn the entirety of this map in a manner of seconds. There is suitable ammo for the type of layout provided, although imo bouncers are clearly the best weapon due to the vertical gameplay and slopes. I feel that the bottom part contrasts this due to it’s flatness, but perhaps for the better as it encourages the use of the variety of other weapons here. The placement of pickups is very balanced, so that there is always a lot of mobility; matches feel fresh and quick instead of stale and campy. The eyecandy is nice but not obstructive or overdone, its done well in a way that it doesn’t stand out at all but feels natural, because of the limited amount of tiles actually being used from the Dreempipes tileset in keeping with its visual theme. Only when you stop and pay attention does it become evident that there is more going on than initially meets the eye, especially in the background layers (the foreground could’ve used a bit more love though).
Overall, I almost feel as this level is a mandatory addition to the folder of any battle player since it fills a niche, it’s balanced, it’s very easy to learn and provides a quick burst of fun battling without overreaching beyond what it intends. The rating here doesn’t quite tell the whole story, and its probable that only after having a match here can the appeal of this level be fully understood.
~Blacky