Unfound Area

  • Rating: 8.3

Reviews and comments

    Ron97 16 Jan 2013, 14:41 (edited 16 Jan 13, 22:50)

    8Recommended:

    I really like the concept and the idea of this level. Therefore it’s a shame there are parts of it that ruin my view of it.

    First, the right side lacks a border. You most likely know it will cause camping, and while it can easily be taken care of in a JDC ODT event, it can make the level unusable in bigger games outside of JDC. I suggest you at least add an invisible border; that should help.

    Second, it’s very hard to go up left from the lower carrot for Spaz, and I believe it’s almost impossible for Jazz or Lori. That makes it a dead end and therefore a perfect spot for an ambush, without any chance of the ambushed player escaping if he’s low on health.

    Third, the upper middle area is too flat, and that’s not really a good thing for a level with RFs.

    As for the good parts: The flow on other parts is really good. The eyecandy is simple, but great; one of the aspects of this level I like the most. The layout is not bad, other than the stuff I have already mentioned.

    For now, I cannot rate it more than 7.8. I will give it a DL rec though, if you fix the bugs (and if the J2o admins fix reviews), I’ll raise the rating to something above 8.

    EDIT: It appears I was wrong about the right border, sorry. I shall therefore raise the rating, but my other points still stand.

    EDIT v2: Thanks for the spring, it’s really useful. I was wrong about the border (only the left border causes invincibility) but it looks good this way as well, and the flow is definitely better now :) Rating raised once again!

    1 of 3 people found this a good review. Did you? Yes/No