As a JDC entry I’m going to judge it as a ODT. As since this level follows what JDC wants.
The level is short, fast and tricky, it keeps the flow inside. The carrots forces you to think about your actions and calculate what your enemy is going to do. Total map control is absolutely needed in order to win at this map. Well done.
Camping is minimalistic, there are a few tiny spots but you can easly counter that if you just think a bit.
The eyecandy is a bit blant and very dull, but as the tournament admins said. Don’t pay to much attention to it. So i’m not really looking at it, it is functional atleast.
Music choice is purely optional and personal. Won’t remove any points because of this. However I wouldn’t use this track for this tileset/level. It doesn’t feel right.
What I absolutely dislike is the chopper area, this will effect the flow to much. I feel cornered in a dead end as a Jazz player. It should be a help, not a necessary gimmic.
Anyway thumbs up, you are absolutely in the run of being the winner in my eyes.
Jelly Jam
19 Feb 2015, 21:17 (edited 30 Apr 20, 18:04)
8
EDIT 30th April 2020 – Originally I gave this a 9, but after spending years of playing various quality battle levels, this one is probably not as good as others of the same rating. It’s still a very good battle level definitely – eyecandy is OK and the layout is good. Though the music choice is not my cup of tea.
The level plays well, much of the gameplay is concentrated around timing the three carrots, which can all be shot further down to make things more tactical. Just as the author intended, it’s not campy at all, the only place where I would think of camping is the right-most area because of the stairs and the proximity to the bouncer PU and one of the carrots.
There isn’t really time to pay attention to the coins, so sometimes you end up randomly walking through the coin warp and taking the shield. The warp also works nicely as an escape route in the biggest open area of the map.
Eyecandy looks nice despite being rushed, interesting decorations inside the walls. Overall the level is worth trying for a duel or teambattle 2vs2.