bosschallenge1.j2l | Poor little Bubba | 3.50 kB | 29 Jul 2015 |
bosschallenge10.j2l | Don't get dizzy! | 3.63 kB | 29 Jul 2015 |
bosschallenge11.j2l | Spooky! | 3.62 kB | 29 Jul 2015 |
bosschallenge12.j2l | The final battle! | 4.01 kB | 22 Sep 2015 |
bosschallenge2.j2l | Bolly the bully | 3.51 kB | 29 Jul 2015 |
bosschallenge3.j2l | Play time is over | 3.52 kB | 29 Jul 2015 |
bosschallenge4.j2l | The crab guy | 3.51 kB | 29 Jul 2015 |
bosschallenge5.j2l | 2 and 4 equals 5 | 3.59 kB | 29 Jul 2015 |
bosschallenge6.j2l | Fat screaming queen | 3.67 kB | 01 Sep 2015 |
bosschallenge7.j2l | Crab guy got his squad | 3.59 kB | 20 Sep 2015 |
bosschallenge8.j2l | Dodging is the key | 3.78 kB | 22 Sep 2015 |
bosschallenge9.j2l | Test or boss? | 3.83 kB | 29 Jul 2015 |
theendstage.j2l | The end | 2.60 kB | 29 Jul 2015 |
ClawSet1.j2t | Claw Set 1 | 114.25 kB | 25 Feb 2000 |
sk_lavareef.it | Lava Reef | 322.31 kB | 26 Jul 2003 |
bubblecrab.XM | 382.24 kB | 22 Jul 2015 | |
castle4.xm | 597.40 kB | 22 Jul 2015 | |
claw6.xm | claw6 | 762.84 kB | 21 Jul 2000 |
cv4-cv1.xm | Castlevania 4: CV-1 | 182.16 kB | 22 Jul 2015 |
megax.xm | Megaman X beginning | 584.22 kB | 22 Jul 2015 |
megaxse.xm | megamanX storm eagle | 502.15 kB | 22 Jul 2015 |
pd-cvk.xm | Vampire Killer | 20.53 kB | 22 Jul 2015 |
vampire killer.xm | Vampire Killer | 20.53 kB | 22 Jul 2015 |
mmx1battle.mod | MMX1 Battle Theme | 98.93 kB | 10 Oct 1998 |
mushroomX.mod | untitled | 505.24 kB | 22 Jul 2015 |
illusionarydance.mp3 | 378.47 kB | 28 Jul 2015 | |
sigma1x2.mp3 | 205.21 kB | 22 Jul 2015 | |
SigmaFinal.mp3 | 273.98 kB | 28 Jul 2015 | |
soulblze.mp3 | 719.70 kB | 22 Jul 2015 | |
bosschallenge1.j2as | 0.10 kB | 29 Jul 2015 | |
bosschallenge10.j2as | 0.21 kB | 15 Sep 2015 | |
bosschallenge11.j2as | 2.04 kB | 29 Jul 2015 | |
bosschallenge12.j2as | 2.40 kB | 15 Sep 2015 | |
bosschallenge3.j2as | 0.10 kB | 29 Jul 2015 | |
bosschallenge4.j2as | 0.10 kB | 29 Jul 2015 | |
bosschallenge5.j2as | 0.10 kB | 29 Jul 2015 | |
bosschallenge6.j2as | 0.49 kB | 01 Sep 2015 | |
bosschallenge7.j2as | 0.38 kB | 20 Sep 2015 | |
bosschallenge8.j2as | 0.39 kB | 20 Sep 2015 | |
bosschallenge9.j2as | 0.65 kB | 29 Jul 2015 |
Hello, first of all, you need the latest plus version to play the levels. This boss rush contains 12 bosses custom made and some using basic angelscript coding, providing far bigger challenge than the normal bosses in JJ2. Obviously I’ve managed to defeat them myself so there’s no cheap unkillable bosses in this challenge. Sometimes the boss bar will be full because its showing other bosses’ HP, the bosses take damage normally and its fine, they will die once killed.
The tileset is from the game Captain Claw, converted by Steven Wakeman.
The bosses were designed for medium difficulty,I did not test the bosses in hard mode.
Boss ratings:
Boss1:easy
Boss2:easy
Boss3:medium
boss4:medium
boss5:easy
boss6:hard
boss7:medium
boss8:hard
boss9:easy
boss10:hard
boss11:hard
boss12:hard
Feedback would be truly appreciated as this is my first upload on this site :)
EDIT 1:
1.Improved boss 6 into something cooler :) as the raven was basically useless after the queen gets pushed away some distance
2.reworked boss 8 into rocket turtle, the robot was just simply way too easy lol
3.changed boss 7 into another variation of uterus
4.now you get a blaster upgrade instead of weapon 8 at boss 12 (final boss) after some time while fighting the boss, also changed the endtext
I really like this custom boss rush. I also added Ozymandius weapon AngelScript code, ammo set to 9999, so I can easily beat these bosses, changed the tileset of boss 12 into Odyssey 01, also used texture background and changed the boss from Ghost Devan to Ghost Jazz Clone, it was really mortal challenge, I removed Tuf Bosses in the final battle so I can fight only the ghost clone. You could insert this Ghost Jazz Clone in the next update, and change some of the texts.
I really recommend everybody to download this, and of course, I really like these type of boss rushes!
[Review changed to quick review because you had nothing to say about the upload, see the review rules.
Placing schwartzenguards outside the boss arena in order to make a boss more difficult in the era of AngelScript is just unacceptable. Almost no actual thought went into these boss fights, with the author just throwing in as many hazards as possible into each arena. Download this only if you prefer “cheap” difficulty over genuine challenge.
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Eat your lima beans, Johnny.
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