Few levels incorporate instant death into their design as competently as this one. It involves high level of the psychological factor and is very fun to play. However, I find that gameplay becomes repetitive and mechanical after several matches. Only a small linear portion of the level is laser-safe and that’s where most of the game takes place.
PurpleJazz
25 Sep 2015, 09:08 (edited 25 Sep 15, 09:08)
9
A clever level with a unique take on a “death pit” mechanic. While perhaps the layout directly in front of the gun could have been more purpose-built, the execution of the concept remains solid. The level is a chaotic and somewhat surreal amalgamation of the different set elements, which looks messy but is visually appealing nonetheless.