The theme of the levels is exactly what you might expect. Complete with natural land bridges, ledges, giant trees etc.
Forest Swamp’s ideal player amount is like 5-16 players, but other player amounts should work.
All content in these levels is fictional or heavily based on reality.
I hope you have fun!
EDIT: The previous update should have been the last, but I noticed an innumerable amount of issues thanks to anniversary bash 22. Fixed very many tile-bugs, flow issues, adjusted ammo/powerups, and made the soil/rocks have a more consistent appearance overall.
I updated this level wayyyyy too much. If you don’t like that, be gald that I probably dislike updating this more than you.
Thanks to MLLE, I was able to better execute Forest Swamp into what I intended. If you use Agama’s Swamps, I strongly recommend using it as well, mainly because of the tile issues, masks etc.
Levels: Me and some help from PurpleJazz. Tilesets: "Swamps of the Sleeping Jaguar" Day and Night versions by Agama, "Carrottus" by Epic, "Omen Woods" by LMAT, edits by myself, IC and others. Music: "Rainforest" by Jakim, "Nagomi Passage" by Michiel Van Den Bos. Scripts: PurpleJazz and I. Thanks to all of the other testers and supporters, particularly PurpleJazz.