xlmdragon.j2l | The Dragon Eyrie | 9.45 kB | 08 Sep 2018 |
Dragon Eyrie.j2t | Dragon Eyrie | 330.54 kB | 11 Aug 2018 |
xlmdragon.j2as | 9.95 kB | 08 Sep 2018 | |
gala.mo3 | 481.24 kB | 11 Aug 2018 | |
MLLE-Include-1.4.asc | 9.55 kB | 08 Sep 2018 | |
xlmdragon-MLLE-Data-1.j2l | MLLE Extra Data | 6.52 kB | 08 Sep 2018 |
Medium-sized CTF level set on a rugged, windswept cliff high up in some faraway mountain range.
Dragons have been known to nest here.
Enjoy!
EDIT: Removed a stray tile.
EDIT 2: Level now uses a purpose built .j2t instead of imported tiles as this was leading to increased chances of AVs.
EDIT 3: Replaced the animated tile torches with sprite based ones as for whatever reason these were causing AVs.
EDIT 4: Removed several of the springs; layout adjusted to accommodate this.
EDIT 5: Slightly improved the flow at the Blue base.
EDIT 6: Fixed an annoying tilebug.
angelscript clouds dragons fantasy mappool mountains rain xlm
I’m not much of a multiplayer, but I definetly like this level. It’s very atmospheric and this atmosphere is intensified by music. I’ve noticed a teeny-weeny tilebug here: https://yadi.sk/i/zZ0gLKSD3a2ipR
Visually great. Gameplay is good. Nothing more I cant ask.
TDE has a few quirks, like solid invisible surfaces and a few minor questionable balance issues pertaining to the C and base placement. However, the layout/item placement is technically very solid. The eye-candy/theme also satisfy.
this level had lots of bad springs, but all the worst got removed, ok level now, nothing remarkable.
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Eat your lima beans, Johnny.
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