The tileset Carrot1 (2).j2t is missing from the zip (although I assume it’s very likely just a duplicate of Carrot1.j2t).
The tileset Carrot1 (2).j2t is missing from the zip (although I assume it’s very likely just a duplicate of Carrot1.j2t).
While the tileset use is, as ever, detailed and competent, I don’t really see the reason for making almost the same layout so many different times from scratch. I suppose I encourage the gameplay experimentation—give flagholders much less room to hide in—but worry the recommended maximum of 10 players is probably much too high.
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Eat your lima beans, Johnny.