As the description above discusses, this level pack is very much a continuation (or expansion?) of Epic’s original Jazz Jackrabbit 2 levels. Same tilesets, same music, same enemies, pickups and other gameplay elements. In a way, that is refreshing in 2022, where scripted gimmicks have become the norm. ‘Nostalgia Pack’ proves that that isn’t required for a fun single player episode; the levels in here are quite solid, and overall fun to play.
Similarly to abgrenv’s previous levels, these offer multiple paths to the finish, as levels usually aren’t completely linear but rather consist of a series of relatively open areas connected by a single tunnel or warp – the latter preventing the player from becoming lost. That is a welcome break from Epic’s style of level design, actually, and encourages exploring and discovering the many secrets hidden in the levels.
That’s not to say that there aren’t some issues with them. Notably, I got stuck twice; once in the part of the Colon level where you morph into a bird (the one way doesn’t work) and once in the first Beach level, where a tile blocked me from reaching a spring. The foreground and background layers also don’t seem to support 800×600, probably because they were simply copied from the official levels. More thorough testing might have been useful here, but apart from those issues, I fortunately didn’t encounter any major bugs.
The larger issue for me was that it all started to feel a bit stale after a couple of levels. Sure, the levels are competently made, and there are hidden gems, food and powerups to discover; but that can only obfuscate the fact that all levels follow the same formula for so long. There are no bosses to change the pace either, except for a Uterus at some point, which abgrenv didn’t even try to make interesting (and the level says as much). I would have appreciated a bit more variety in the level design; even the official levels contained many features not used here, such as smoke rings, speed blocks or potentially challenging enemies like floating suckers.
Overall, it feels like more could’ve been made of the premise. But this is still a fine level pack, and worth playing if you have some time to kill and feel like blasting through a couple of oldschool JJ2 levels again.
Edit, RE: Yes, in Beach it was the pole and spring section, as Spaz; and the issue with the bird section in Colon was that the one way simply didn’t seem to want to let me pass, so I never reached the revert morph and trigger zone.