Marbel Prize

  • Rating: 7.9

Reviews and comments

    minmay 8 Jul 2024, 15:23

    7.5Recommended:

    Well-designed vanilla JJ1 gameplay. Compared to the original levels, you can expect much better enemy placement, a more efficient layout, cleverer secret areas, more dynamic tileset usage, less ammo, and more fun.

    While it's all well thought out and well made, it's also not that innovative or exciting. That enemy placement is REALLY good though.

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    cooba 24 Nov 2024, 20:30

    8Recommended:

    Probably the single best way to mark the 30th anniversary of Jazz (however incidental), Marbel Prize is a delicious piece of vanilla Jazz.

    I was going to say "little piece", but this level is considerably bigger than the original levels – with multiple discrete sections (marked by checkpoints), optional areas, and a lot of diverse and rewarding secrets. It took me a few attempts to get to 100% items, and that's not counting the "super secret" I ran out of time for. All of which is on brand with Marbelara as we know it, but on a bigger scale and more polish.

    As mentioned by minmay, the enemy placement is pretty insidious, and this level is much tougher on ammo than JJ1 generally tends to be. It's not terribly hard – which is pretty rare as far as Violet levels go – but expect above average difficulty.

    Overall, really rather quite good, maybe not brilliant, but more than worth the 10-15 minutes.

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    Superjazz 1 Mar 2025, 09:23 (edited 1 Mar 25, 19:20)

    8Recommended:

    I'm not exactly sure how I should review a JJ1 level, as I had never played a custom JJ1 level prior to this one. Even the previous time I played JJ1 at all was years ago. But I am amazed by how modern technology makes it possible to play JJ1 even with custom levels and especially on a web browser! If that wasn't the case here, maybe I wouldn't have even bothered to pay the effort to get JJ1 installed along with Dosbox, etc. Also as I have minimal memory of what the official Marbelara levels looked like or how they played out, I can't really compare this one to them, but I'll just review it as a standalone level.

    On to the level, it seems like the level gives enough room for the player to roam around and explore different areas with creatively placed secrets, as typical to a JJ1 level. Maybe some of the "indoor areas" were even slightly closer to the official JJ2 levels by design, which impressed me.

    While playing JJ1 after a while, I definitely was not used to the slippery controls and restricted vision in the game, and I found myself dying quite a lot especially in the beginning. Luckily the level offers plenty of save points and carrots to give a chance to the player to survive throughout the level, especially on lower difficulty levels (I played on medium).

    I suppose the level visuals are quite standard to a JJ1 level or maybe even slightly improved from that, I cannot tell for sure. But just saying that I find the level also visually pleasant and nothing is especially bothering me about it. Although the level is relatively big to enjoy the gameplay for a while (I don't know what are limits of how big a JJ1 level can be?), the fun often ends rather suddenly. But this was also certainly an interesting experience!

    Are you a fan of JJ1? If so, then this is for sure worth a try for you as well!

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