Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Jazz Graphics Pack | Doubble Dutch | JJ1 Level | 8 |
----------------------------------------------- Jazz Jackrabbit level compressor\decompressor ----------------------------------------------- --------------- Usage: --------------- DECOMPRESSOR: -The directory must contain a level file to read from. No files will be overwritten; the JAZZ directory is the best place -Enter the name of the level file you wish to decompress -Data will be exported as 10 blocks of data, the first the level header, the next eight decompressed blocks of data such as the tile mask and the last a partially compressed level footer IMPORTER -The directory must contain ten data files to be compressed, (they should be of the correct size also) to read from. The 'LEVEL0.000' file will be overwritten if present -When run the program will compress the data blocks it finds and produce the file 'LEVEL0.000' --------------------------------- Notes: --------------------------------- The data blocks will compress no matter what, so you should be careful that they are the corect size in each case. (This is usually a multiple of 256) See the level format notes for more information about what wach block is for. --------------------------------- Level format: --------------------------------- See file
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