Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Double Trouble | Eigus | Battle | 8 |
(best viewed in courier font) | | | | | | _ | | | | | | __| | ___ _ _| |__ | | _____ _| |_ ____ ___ _ _| |__ | | _____ ____ _____ ____| | _ / _ |/ _ \| | | | _ \| || ___ | (_ _)/ ___) _ \| | | | _ \| || ___ | | _ \(____ |/ ___) |_/ ) ( (_| | |_| | |_| | |_) ) || ____| | |_| | | |_| | |_| | |_) ) || ____| | |_| / ___ ( (___| _ ( \____|\___/|____/|____/ \_)_____) \__)_| \___/|____/|____/ \_)_____) | __/\_____|\____)_| \_) |_| by Eigus of XLM a small pack of two battle levels: "Underworld" and "Deinspirated Mayhem" Well, what to say about it... I started Underworld on 30th October 2009. It was supposed to be a single-level comeback from my JCSing absence. I finished it a day later. I wanted to upload it right away after the final betatests, but the j2o uploader got borked, and Deinspirated Mayhem was born from boredom. (Yes, I know it's 'uninspired', but it's an inside joke, I guess) Deinspirated Mayhem was started on around 10 AM on 1st November 2009 and finished 4 hours later. Probably the fastest time I've ever made a level in. Both levels are battle gametype. Underworld is a relatively small level (only 50x65) with a vertical layout with a dark theme (Xargon Gloaming and utemple.s3m ["Unreal Crypt]). The other level, Deinspirated Mayhem is slightly bigger (115x65), uses IC's Tubelectric 2 tileset (night version) and Lizardking's "Chaos on Dancefloor" (chaos2.xm). That's it for the stats, you need to play it to feel it! ;) Now for the credits: BETATESTING Snooze, Purplejazz, Darksonic, Cooba, Fawful, FireSworD TILESETS IC (IC Tubelectric 2), Spaztic (Xargon Gloaming) MUSIC Alexander Brandon ("Unreal Crypt"), Lizardking ("Chaos on Dancefloor") ...and YOU! For downloading and possibly reviewing.
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