Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Find It Out (Multiplayer) | Superjazz | Multiple | 8.9 |
Find It Out(Multiplayer) by Vivando(SJ) ======================== First of all, I want to thank all of you, who encouraged me to keep up the progress of my work, all of you, who helped me to enhance the quality of my work, and all of you, who enjoyed the early bits of my work. Especially I want to thank these people: -Anubis -Birdie -Blacky -BlurredD -Cooba -DarkSonic -FireSworD -Grytolle -Hitch -PurpleJazz -R3ptile -Ragnarok -Quickz -Sucer -Snooze -Squirrel -St.Louis -Trafton -Vegito -Yasco I also want to thank the authors of the tilesets used here, as well the authors of the music-tracks used here. I definitely want to thank the authors of this game, that these levels were built for, Jazz Jackrabbit 2. --------------------------------------------------------------------------- ------------------------------------------------ Here it finally is. A project I started out nearly two years ago(one level is from the early 2005 even), has come to the state of finished. Piece by piece I designed, built, edited, and tweaked the levels until this day. I planned to put in levels for several different game-types, single-player even. The single-player part, that I left out and decided to continue as a separate project later on, is now progressing slowly, if at all. I don't owe it to be finished until a deadline or anything, it's just something I might be continuing when I hold the motivation. The name for the pack comes from the concept of the sp episode, which you will have to, as said, FIND OUT. After giving the single-player a start, I soon began working on the multiplayer-levels I planned to bring along the episode. I released 'Atom Heart 243.5' for a contest even. A year later came out 'Dim0rphic' as well, for an another level contest. I focused on the battle-levels after I had finished all the 6(with 1 older level)Capture The Flag-levels and their editions. 'Center of the Universe' and 'Greater Legacy' were originally created for Double-assault and Jailbreak gametypes, but because the several requests of converting them to CTF gametype, I radically edited the gameplay of 'CotU', and 'GL' less radically. After having compiled all nine different levels, I felt the job was done. --------------------------------------------------------------------------- ------------------------------------------------ This pack contains: 9 different levels with 6 editions/versions(15 levels total.) Sorted by filenames here. Fioas(Double-assault: Midnight Invaders) Fioba(Battle: Frozen Throne) Fiobb(Battle: Central Shaft) Fioctfa(CTF: Atom Heart 243.5) Fioctfb(CTF: The Sun Fired Blanks) Fioctfc(CTF: Center of the Universe, formerly Midnight Invaders) Fioctfd(CTF: Dim0rphic) Fioctfe(CTF: Earth) Fioctff(CTF: The Fights of March) Fioctfg(CTF: Greater Legacy) Fiojb(Jailbreak: Greater Legacy, newer system) Fiojbold(Jailbreak: Greater Legacy, older system) Fiopfctfa(CTF: Dim0rphic, utilises pits) Fiopfctfb(CTF: The Sun Fired Blanks, utilises pits) Fiopfctfc(CTF: Center of the Universe, utilises pits, formerly Midnight Invaders) 10 Tilesets sorted in the order of DA-, Battle-, and CTF-levels above Diamondus Beta Midnight conversion by Pyromanus Glacier by Blade Pekka Kana 2 conversion by Overlord Odyssey 03 by BlurredD JJ1 Deserto conversion by Violet Diamondus Beta Night conversion by Pyromanus Thermal K.1 conversion by Kaven Space Warbase by Disguise Swamps of the Sleeping Jaguar Night by Agama Chateau by Toxic Bunny 9 Music-tracks in the same order Fury-Forest by Gryzor A New Dream by Alexander Brandon Geometric Shadows by Ryan Cramer of Renaissance Neurocycle by Teque Flying High... by pOW Kilpiroiston Paluu by Teque Ruins of the Earth by Teque Mysterius Times by DreamSection Velocity by Timo Petmanson --------------------------------------------------------------------------- ------------------------------------------------ These levels have been tested out in both privately and publically, and they are supposed to work out normally. However, for unexpectable bug reports/suggestions I'm often contactable from the address on the J2O/JCF-site, or via Private Messaging. At last, I wish you to enjoy the pack. ~Viv - SJ~ (c)2008
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