Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
J1E - Jazz Jackrabbit1... | Newspaz | JJ1 Level | 9.1 |
1.2 *) Fixed tileset creation for tilesets that aren't 320x768. *) Fixed the sound slipping bug that I claimed was fixed in the previous version. *) Improved drawing speed of the level window. *) Improved the new level dialog to use regular expressions like the open dialogs. *) Added a basic bonus level editor. 1.1 *) Fixed a bug that resulted in a file writing error, when saving a level in expert mode. *) Now using the correct color for tiles that have a background, instead of the default black. *) Fixed a bug that made sound pitches slip after a level was saved repeatedly. *) Changed event magnitude into event direction, because that makes more sense in most cases. *) Event properties are now signed values (-128 to 127 instead of 0 to 255). *) Fixed a bug that could cause a tile to be drawn on the first position of the next line on the grid. *) Improved the masking window. Dragging was fixed, and now there are four defaults that can be chosen from. *) Shortcut key 'Q' now turns on the background for each tile that is hovered over. *) Shortcut key 'W' now turns off the background for each tile that is hovered over. *) Shortcut key 'E' now pastes the currently selected event on each tile that is hovered over. *) Shortcut key 'R' takes the tile that is hovered over and makes it the current tile. *) Fixed a bug that would cause a stack trace to be printed when the undo button was pressed without a level loaded. *) Doubled scrolling speed in level and tileset panel. *) Added tileset creation option that can be accessed through the new import menu. *) Improved the file filters in the open and save dialogs (I was too lazy to use regular expressions before). *) Added Nippius and secret weapon animations to the accessory animation list. 1.0 *) Initial release
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