Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Blizzard Peak | PT32 | Single player | 8.9 |
README "Blizzard Peak" PT32, 2011 THE PLOT. Jazz Jackrabbit has taken it upon himself to climb Blizzard Peak, the tallest, coldest and most ruthless mountain on Holidaius. The citizens (and experienced mountain climbers) residing at the BP base camp try to talk him out of it, since, being scaredy-bunnies (this includes the experienced mountain climbers), they don't want him to die. Too much paperwork and all. And well they should worry, for ahead of Jazz lies 300 tile-rows of up. Straight up. It's nasty, it's mean, and things are guaranteed to get real ugly real fast. In a land where one slip can result in your doom, Blizzard Peak is not for the tame. Buttstomping is not recommended. Jazz is warned of a number of obstacles that will block his way: The aforementioned 300 tile-rows of straight up. An army of shivering (and consequently very ill-tempered) goons who want nothing more than to kill Jazz and leave this frigid place to return to warmer climes, which Devan Shell won't let them do until they've completed their mission. Fierce, howling winds that can shift without warning, carrying Jazz across huge gaps or pushing him away just short of safety, making the many critical pinpoint landings on the mountain notoriously difficult. A constant barrage of snowstorms, which promises to obscure his vision. And last but certainly not least, an unknown evil rumored to lurk at the top of Blizzard Peak, never seen by living rabbit. Despite the warnings and countless disparaging comments, our hero sets out to complete his latest monstrous task, fully content in the knowledge that he can conquer anything......right? Along the way, he will find carrots and ammo scattered this way and that, the leftover baggage of previous failed climbers. No food is to be found, however. After all, how would Jazz ever be able to eat a piece of pie frozen as hard as a rock? Good luck in your quest, O Brave One! FOR THE FAINTERS OF HEART I will warn you right now that the difficulty level of this pack is quite high. Not impossibly high, but enough so that it will frustrate you and make you question why you ever decided to download this accursed level. That's all right. You don't have to play it if you don't want to, but DON'T go crying on J2O about how "Oh, it's so stinking hard! I can't beat it ever! I'm gonna dock PT twenty thousand million review points for this!". You have been warned. But for those of you who do choose to give it a try and hazard an afternoon of your time, you'll have a lot of fun. Not only is there some (I think) visually appealing eyecandy and plenty of ammo, but if you make it to the end, you'll get to participate in a pretty good boss battle, certainly the best one I've ever built. I'm sure it's not as great as the ones in the Dethrone the Tyrant contest, but it's pretty danged good, if I do say so myself. You'll find out why when you play it. Be warned, though: If you fall from the boss arena, he'll regenerate his hit points. Extra incentive to be careful! I also wrote (In my humble opinion) a nice little song for BP that provides an eerie "edge-of-your-seat" element to the level. Buggage should be minimal, and it ought to work in 1.23. Peace, y'all. PT Shoutout to Jesus! Woot!! P.S.-As Sir Ementaler so correctly informed me, this level IS in fact possible to beat with Spaz (and possibly Lori). I won't tell you how he did it, but I'll give you a hint: He had quite a following when he did it... Lol. Have fun with that one. ;)
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Eat your lima beans, Johnny.