Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity 2 | P4rr0t | Single player | 7.7 |
/*************************************************
Created by Parrot86 - RabbitCity 2: The Secret Room
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Min-iSubmarine - Exit");
jjAlert("||RabbitCity 2: The Secret Room - Level: |84");
jjAlert("");
jjAlert("");
}
void onFunction0() {
p.cameraFreeze(510*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| Turn on submarine");
}
void onFunction1() {
p.cameraFreeze(510*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Please Wait...");
jjAlert("");
jjAlert("Player:||||| Yay, it works!");
}
void onFunction2() {
p.cameraFreeze(510*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Loading boot system - Please Wait");
jjAlert("");
jjAlert("Player:||||| Hmm");
}
void onFunction3() {
p.cameraFreeze(510*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Do you want unlock the top? Type ! yes or ! no");
jjAlert("");
jjAlert("Player:||||| ! yes");
}
void onFunction4() {
p.cameraFreeze(510*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Unlocking - Please Wait...");
jjAlert("");
jjAlert("Player:||||| ...");
}
void onFunction5() {
p.cameraFreeze(422*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: 25% Falling Water - Please Wait");
jjAlert("");
jjAlert("Player:||||| Wow");
}
void onFunction6() {
p.cameraFreeze(334*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: 40% Falling Water - Please Wait");
jjAlert("");
jjAlert("Player:||||| ...");
}
void onFunction7() {
p.cameraFreeze(246*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: 85% Falling Water - Please Wait");
jjAlert("");
jjAlert("Player:||||| ...");
}
void onFunction8() {
p.cameraFreeze(246*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: 100% Falling Water - Complete");
jjAlert("");
jjAlert("Player:||||| Yey");
}
void onFunction9() {
p.cameraFreeze(246*32, 123*32, true, true);
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Ready!");
jjAlert("");
jjAlert("Player:||||| Move up!");
}
void onFunction10() {
p.cameraUnfreeze();
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|SYSTEM: Moving up");
jjAlert("");
jjAlert("Player:||||| Finally!");
}
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