Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Anniversary Bash 19 Levels | Jazz2Online | Multiple | N/A |
#pragma require "rain.wav"
#pragma require "creak08.wav"
#pragma require "metalhit07.wav"
jjPAL rusted;
int hue, sat, light;
bool isYellow() {
return hue > 0 && hue < 20;
}
void onLevelLoad() {
jjUseLayer8Speeds = true;
jjWaterLighting = WATERLIGHT::GLOBAL;
jjSetWaterLevel(53*32, true);
jjSetWaterGradient(0,0,0, 204,119,34);
rusted.load("pk2.j2t");
for (int n = 96; n <= 254; n++) {
hue = jjPalette.color[n].getHue();
sat = jjPalette.color[n].getSat();
light = jjPalette.color[n].getLight();
rusted.color[n].setHSL(hue + (isYellow()? -5:20), sat * 2 / (isYellow()? 5:3), light * 2 / 3);
}
rusted.apply();
darkenLayer(jjLayers[6]);
for (int x = 0; x < jjLayerWidth[4]; x++) {
for (int y = 0; y < jjLayerHeight[4]; y++) {
uint16 tile = jjTileGet(4, x, y);
if (jjEventGet(x, y) == 119) jjTileSet(4, x, y, tile ^ TILE::VFLIPPED);
}
}
for (int i = 1; i < 255; i++) {
if (jjObjectPresets[i].behavior == BEHAVIOR::PICKUP) {
jjObjectPresets[i].behavior = CannotBeShotDown;
}
}
jjSampleLoad(SOUND::INTRO_BLOW, "rain.wav");
jjSampleLoad(SOUND::INTRO_BRAKE, "creak08.wav");
jjSampleLoad(SOUND::INTRO_GRAB, "metalhit07.wav");
}
void CannotBeShotDown(jjOBJ@ obj) {
obj.behave(BEHAVIOR::PICKUP);
if (obj.state == STATE::FLOATFALL) obj.state = STATE::FLOAT;
}
void darkenLayer(jjLAYER@ layer) {
array<int> tileIDs, uniqueTileIDs;
for (int i = 0; i < layer.height; i++) {
for (int j = 0; j < layer.width; j++) {
int tileID = layer.tileGet(j, i);
if (tileID != 0)
tileIDs.insertLast(tileID);
}
}
int prev = 0;
tileIDs.sortAsc();
for (uint i = 0; i < tileIDs.length(); i++) {
if (tileIDs[i] != prev)
uniqueTileIDs.insertLast(prev = tileIDs[i]);
}
uint firstNewTile = jjTileCount;
jjTilesFromTileset(jjTilesetFileName, 1, uniqueTileIDs.length());
array<uint8> mapping(256);
for (uint i = 0; i < uniqueTileIDs.length(); i++) {
jjPIXELMAP tile(uniqueTileIDs[i]);
for (int j = 0; j < 32; j++) {
for (int k = 0; k < 32; k++) {
uint8 pixel = tile[k, j];
if (pixel != 0) {
if (mapping[pixel] == 0) {
jjPALCOLOR color = jjPalette.color[pixel];
color.red = color.red / 2;
color.green = color.green / 2;
color.blue = color.blue / 2;
mapping[pixel] = jjPalette.findNearestColor(color);
}
tile[k, j] = mapping[pixel];
}
}
}
tile.save(firstNewTile + i);
}
layer.generateSettableTileArea();
for (int i = 0; i < layer.height; i++) {
for (int j = 0; j < layer.widthReal; j++) {
int tileID = layer.tileGet(j, i);
if (tileID != 0)
layer.tileSet(j, i, firstNewTile + uniqueTileIDs.find(tileID));
}
}
}
void onLevelBegin() {
jjMASKMAP blank;
for (int i = 0; i < 8; i++) {
blank.save(340 + i);
}
jjPIXELMAP stripes(196);
jjPIXELMAP tempStripeMap;
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x > 16 && y > 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(340);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (y > 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(341);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x < 16 && y > 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(342);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x > 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(343);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x < 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(344);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x > 16 && y < 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(345);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (y < 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(346);
for (uint x = 0; x < tempStripeMap.width; ++x) {
for (uint y = 0; y < tempStripeMap.height; ++y) {
if (x < 16 && y < 16) tempStripeMap[x,y] = 0;
else tempStripeMap[x,y] = stripes[x,y];
}
}
tempStripeMap.save(347);
}
void onMain() {
jjIsSnowing = !jjLowDetail;
if (!jjLowDetail) {
if (jjGameTicks % 140 == 0) jjSample(jjLocalPlayers[0].xPos, jjLocalPlayers[0].yPos, SOUND::INTRO_BLOW, 48, 0);
if (jjGameTicks % 1500 == 0) jjSample(jjLocalPlayers[0].xPos, jjLocalPlayers[0].yPos, SOUND::INTRO_BRAKE, 60, 0);
if (jjGameTicks % 2400 == 0) jjSample(jjLocalPlayers[0].xPos, jjLocalPlayers[0].yPos, SOUND::INTRO_GRAB, 32, 0);
}
}
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