Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Master Fiend/Rocky pack | RockyR | Multiple | 7.5 |
MASTER FIEND with ROCKY - A REISSUE If you don't need to know what to do or what the pack is, don't bother with this either. But if you want, take a look at the rundown of stuff. WHAT ON EARTH IS IN HERE (CONTENTS) See three amazing things . . I. THE LEVELS II. THE AUDIO III. THE README PART ONE: All three levels Feast your Jazz2 game on these three old levels. The premise of this pack is to rerelease three old (dating to 1999) but usually enjoyed levels done by myself and good acquaintance Master Fiend. Master Fiend would visit and we would set up levels like these: MISSION:FIENDISHNESS(2fiend.j2l) A MEZ-tilesetted capture piece set up around unrelated platforms, a tall tube, and probably too many hidden powerups. Where the mission:impossible idea came from i'm not sure, but that's the idea. This is the best known level done by the team becoming in that time a moderately used multiplayer level and in that first anniversary server. The level remains intact although a few errors and too many colored text events were fixed. The password to this level has been erased - if you want a look, press enter. The second capture level does not link to this one, but you can do this yourself by changing the NextLevel field. Try to use Ambient Lighting for the old effect. FIENDISH FORTRESS(2fiend.j2l) This second capture was not released on Jazz2City to my knowledge. It is quite ramshackle, based mostly around the ambient sounds. It's quite one dimensional, which is a shame, however it is at least finished. This recieved little play, not being released, but being so simple and plywoody it also wasn't recieved too well by players. This is why Mission:Fiendishness is not linked to this other one, the lesser quality. However it is quite playable and not ugly or anything. You know you can beat some play out of this, and maybe some unique gameplay. FIENDISH SAFARI(3fiend.j2l) A similarly-named but different level in that it's the Battle of the pack. A jungle setup, not giant-sized, but with room for heated battle. Most of the level is naviagble 'jungle platforms' and side areas, but the bottom of the level has a mine-like area with gems that will be of no use to you. This level is completely as it was before, which doesn't matter because it had much less exposure. This is the easiest level to use, very straightforward and requiring little specifics. Not that the others do either. OTHERS Master Fiend is not releasing this pack with me since he doesn't play - not that I'm around so much myself. But regardless a good deal behind these levels was his work. Other scraps of levels or edits have been done however - as simple as Fiendish Safari using the darker Jungle tileset, linked to an internet-friendly version of the colonius thing I did, to three other levels left alone (And are not included, naturally!): FIENDISH MAULAGE This was a third "fiend and rocky" level done in that 'one mez tileset' and the idea of this and was going to basically be long and not tall. MINE OF FIENDISHNESS This was started in Jungle2 with a nice cloud of red mist. Basically it was supposed to be a full-level version of the mine from the original Fiend jungle level. The water level was dropped significantly and there were only hut platforms and ground (not trees), since it was a mine. TOTEMIC TOTALITY The most nondescript of the already nondescript later rejected levels, this was another Jungle level .. either with some totem poles in a front layer or in layer four. (Wow) PART TWO: Both of those audio files Fiendish Safari used the ingame Jungle music, which made it easiest on the internet play - but the other two use a custom and a half-custom set of tracks for the background music. (Haunted.it) This is for Fiendish Maulage. Startling. It comes with TSF, so if you have that, this is unnecessary to unzip. This is otherwise a better-known file since it belongs to a Jazz2 game, so you may already have it as well. It's only included for those who don't. (Mission.s3m) Mission:Fiendishness uses this one, which is also not so unusual. You'll probably only have this if you already have the level (which you should still update). This means you ought to unzip this file for certain. PART THREE: Ending the readme The readme file was an unneeded and over-elaborated piece of information about the Master Fiend/Rocky pack. Use the levels on the internet if you want. Be bored and use them from the home-cooked levels list. Open them in JCS because all of the passwords are erased. Maybe even learn all of the secrets, but then you'd only use the rotten seeker powerup in the first capture. Edit the levels if you find a bug, or maybe tell me about it so I can fix mine. ;) Edit the levels and say they're yours. Even if no one knows it's not important. Have a good time, or even hate them, or rate them. This zip thing is yours to use so do it. ROCKY(rockyraccoon_@hotmail.com)Stuff is good
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