Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
RabbitCity Remastered | P4rr0t | Single player | 7.5 |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "RClvl21.j2l"
#pragma require "JazzCity2_Airship.j2t"
/*************************************************
Created by Parrot86 - RabbitCity: Remastered
*************************************************/
void onLevelLoad() {
jjAlert("||Level Name: |Water Based Heliport 1 / 2");
jjAlert("||RabbitCity : Remastered - Level: |2 1");
jjAlert("");
jjAlert("");
jjTexturedBGFadePositionY = 1;
jjUseLayer8Speeds = true;
}
void onFunction0() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("SWAT:||||| You just ask RedRazz's brother. Go to heliport");
jjAlert("Player:||||| OK");
}
void onFunction1() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|System *** IT'S LOCKED - BLUE ACCESS CARD REQIRED ***");
jjAlert("");
jjAlert("Player:||||| Damn. it's closed");
}
void onFunction2() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("|System *** IT'S LOCKED - BLUE ACCESS CARD REQIRED ***");
jjAlert("");
jjAlert("Player:||||| Hm");
}
void onFunction3() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("System *** IT'S UNLOCKED - RED ACCESS CARD USED ***");
jjAlert("");
jjAlert("Player:||||| Yay");
}
void onFunction4() {
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("");
jjAlert("Player:||||| I found a blue access card");
}
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