Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Anniversary Bash 21 Levels | Jazz2Online | Multiple | N/A |
#include "MLLE-Include-1.4.asc"
const bool MLLESetupSuccessful = MLLE::Setup();
#pragma require "ab21ctf21-MLLE-Data-1.j2l"
#pragma require "ab21ctf21.j2l"
void onPlayer(jjPLAYER@ player){
player.lightType = LIGHT::NONE;
}
void onLevelLoad() {
jjAnimSets[ANIM::RAVEN].load();
jjObjectPresets[OBJECT::FLICKERLIGHT].behavior = torch;
jjPalette.gradient(0,36,16,144,174,72,99,9);
jjPalette.gradient(48,8,8,174,114,54,120,8);
jjPalette.gradient(144,174,72,0,11,0,16,8);
jjPalette.gradient(102,102,8,0,0,0,107,1);
//for (int i = 1; i < 255; i++) {
//if (jjObjectPresets[i].playerHandling == HANDLING::PICKUP) {
//jjObjectPresets[i].behavior = CannotBeBuried();
//}
//}
generateCustomSpringSprites(jjAnimSets[ANIM::CUSTOM[0]], array<uint> = {40});
turnIntoCustomSpring(jjObjectPresets[OBJECT::FROZENSPRING], 0, 19.f, false);
jjANIMATION@ anim = jjAnimations[jjAnimSets[ANIM::BRIDGE] + 1];
for (uint j = 0; j < anim.frameCount; j++) {
jjANIMFRAME@ frame = jjAnimFrames[anim + j];
jjPIXELMAP sprite(frame);
for (uint x = 0; x < sprite.width; ++x) {
for (uint y = 0; y < sprite.height; ++y) {
if (sprite[x,y] >= 64 && sprite[x,y] <= 71) sprite[x,y] = 112 + (sprite[x,y]&7)*2;
}
}
sprite.save(frame);
}
}
jjANIMSET@ customSpringSprite;
array<int> fastCustomSpringSpeeds(jjLocalPlayerCount);
bool generateCustomSpringSprites(jjANIMSET@ anim, const array<uint> &in colors) {
int length = colors.length();
bool success = (@customSpringSprite = anim).allocate(array<uint>(length * 3, 5)) !is null;
if (success) {
uint srcSet = jjAnimSets[ANIM::SPRING];
for (int i = 0; i < length; i++) {
uint color = colors[i];
uint destAnimOffset = anim + i * 3;
for (int j = 0; j < 3; j++) {
uint srcAnim = jjAnimations[srcSet + j];
uint destAnim = jjAnimations[destAnimOffset + j];
for (int k = 0; k < 5; k++) {
jjPIXELMAP image(jjAnimFrames[destAnim + k] = jjAnimFrames[srcAnim + k]);
int width = image.width;
int height = image.height;
for (int l = 0; l < height; l++) {
for (int m = 0; m < width; m++) {
int pixel = image[m, l];
if (pixel >= 32 && pixel < 40)
image[m, l] = color + (pixel & 7);
}
}
if (!image.save(jjAnimFrames[destAnim + k]))
return false;
}
}
}
}
return success;
}
void initializeCustomSpring(jjOBJ@ obj) {
int anim = obj.curAnim;
obj.behave(obj.behavior = BEHAVIOR::SPRING, false);
if (obj.curAnim != anim) {
obj.curAnim = anim + 2;
obj.determineCurFrame();
}
obj.draw();
}
void turnIntoCustomSpring(jjOBJ@ obj, uint color, float power, bool horizontal) {
if (horizontal) {
obj.xSpeed = power;
obj.ySpeed = 0.f;
} else {
obj.xSpeed = 0.f;
obj.ySpeed = -power;
if (obj.state == STATE::START && obj.creatorType == CREATOR::LEVEL) {
int x = int(obj.xPos) >> 5;
int y = int(obj.yPos) >> 5;
if (jjParameterGet(x, y, 0, 1) != 0) {
jjParameterSet(x, y, 0, 1, 0);
obj.yPos -= 4.f;
obj.ySpeed = power;
}
}
}
obj.behavior = initializeCustomSpring;
obj.curAnim = customSpringSprite + color * 3 + (horizontal ? 1 : 0);
obj.energy = obj.frameID = obj.freeze = obj.justHit = obj.light = obj.points = 0;
obj.isBlastable = obj.isTarget = obj.scriptedCollisions = obj.triggersTNT = false;
obj.deactivates = obj.isFreezable = true;
obj.bulletHandling = HANDLING::IGNOREBULLET;
obj.playerHandling = HANDLING::SPECIAL;
obj.lightType = LIGHT::NORMAL;
obj.determineCurFrame();
}
void torch(jjOBJ@ obj) {
jjDrawSprite(obj.xPos+10, obj.yPos-19, ANIM::AMMO, 13, jjGameTicks / 8 % 6);
}
class Raven {
private float xPos, yPos, xOrg, yOrg, minScale, maxScale;
private int direction, color;
void setParameters(Raven@ raven, float xOrg, float yOrg, float minScale, float maxScale, int direction, int color) {
raven.xOrg = xOrg;
raven.yOrg = yOrg;
raven.minScale = minScale;
raven.maxScale = maxScale;
raven.direction = direction;
raven.color = color;
}
void getPosition(Raven@ raven) {
raven.xPos = jjSin(jjGameTicks)*64*raven.direction + raven.xOrg;
raven.yPos = jjCos(jjGameTicks)*16*raven.direction + raven.yOrg;
}
void draw(Raven@ raven, jjCANVAS@ canvas) {
canvas.drawResizedSprite(int(raven.xPos), int(raven.yPos), ANIM::RAVEN, raven.yPos > (raven.yOrg + 0.24) && raven.yPos < (raven.yOrg + 2.8)? 2:1, jjGameTicks >> 3, raven.yPos >= (raven.yOrg + 2.8)? maxScale:-minScale, raven.yPos >= (raven.yOrg + 2.8)? maxScale:minScale, SPRITE::SINGLECOLOR, raven.color);
}
}
void onDrawLayer6(jjPLAYER@ play, jjCANVAS@ canvas) {
array<Raven> ravens(3);
ravens[0].setParameters(ravens[0], 610, 120, 0.48, 0.55, -1, 71);
ravens[0].getPosition(ravens[0]);
ravens[0].draw(ravens[0], canvas);
ravens[1].setParameters(ravens[1], 130, 320, 0.61, 0.66, 1, 71);
ravens[1].getPosition(ravens[1]);
ravens[1].draw(ravens[1], canvas);
ravens[2].setParameters(ravens[2], 690, 300, 0.63, 0.68, 1, 71);
ravens[2].getPosition(ravens[2]);
ravens[2].draw(ravens[2], canvas);
}
void onDrawLayer7(jjPLAYER@ play, jjCANVAS@ canvas) {
array<Raven> ravens(2);
ravens[0].setParameters(ravens[0], 60, -20, 0.33, 0.38, 1, 71);
ravens[0].getPosition(ravens[0]);
ravens[0].draw(ravens[0], canvas);
ravens[1].setParameters(ravens[1], 590, -0, 0.38, 0.42, 1, 71);
ravens[1].getPosition(ravens[1]);
ravens[1].draw(ravens[1], canvas);
}
void onMain(){
jjOBJ@ obj;
for(int i=0;i<jjObjectCount;i++)
{
@obj=jjObjects[i];
if(!obj.isActive) {continue;}
switch(obj.eventID)
{
case OBJECT::GREENSPRING:
if(obj.yPos>69*32) {obj.ySpeed=-25.5;}
if(obj.freeze>0&&jjGameTicks%2==0) {obj.freeze++;}
break;
}
}
}
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