Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Lost Ages v2.5 | Blackraptor | JJ1 Level | 9 |
If you have this file in your LOST AGES archive it signifies that your mod is the 2.1 version. Hurray! Lost Ages 2.1 features some extensive but mostly minor bug fixes to the previous 2.0 version. The bug fixes list includes the following: Fixed some missing file crash issues (BONUSY.000, BONUSMAP.053) Lots of tilebug fixes in various maps (several in Carrottus...sigh) All Haast's Eagles (the birds) in Carrottus now disabled in Easy Mode. Adjusted the placement of some enemies (in particular, Diamondus) Added rapid fire pickups in some maps Fixed some inaccessible ammo and one-wayed two vines in "Lost in the Jungle" Gave Sal's secret stash more stuff Some tweaks to Mechanical Heart and Dark Dragon Lair Made the 'leap of faith' in Kadath more obvious Added missing destruct animations to some of the lego men Since I don't think I addressed this anywhere else, there are a few bugs left I'm aware of, such as: Missing sound effects in some levels - usually in this case it's due to the reason that I built many of the early levels from the first version of Lost Ages from scratch instead of basing them off existing maps. Don't do this, kids! Sprite pop-in - Has to do with memory limits and affects bigger sprites more noticeably, JJ1 is very iffy and has very limited memory resulting in sprites popping in and out or not always activating depending on your angle of approach. I did what I could to try to design the map layouts to avoid this most times Music bugs - PSMs playable by JJ1 require limited channels, small size, very limited effects used and are a nightmare to convert, even when they work sometimes they don't play at 100%. Sorry! :( Tinkering with pausing or using cheats too much also can have a bad effect on JJ1's sound and music playback. During the start of a map, sometimes a small background artifact will appear for some reason. It will vanish forever once offscreen. The Firewall sometimes vanishes. That's what happens when you run the system without auxillary power. Related to the music bug - If you listen to the MCHammer remix tune in the bonus "Thank You" level for over 5 minutes it will crash the game. If you really want to hear the whole song use VLC player :P (Thanks Slaz for pointing this out)
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