Downloads containing STVweaponlist_constants.asc

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TSF with JJ2+ Only: Weapon List Spaz Electro Mutator N/A Download file

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class Key
{
    string id;
    int code;

    Key(string id, int code)
    {
        this.id = id;
        this.code = code;
    }
}

array<Key@> KEYS = {
  Key("F2", 0x71),
  Key("F5", 0x74),
  Key("F6", 0x75),
  Key("F7", 0x76),
  Key("F10", 0x79),
  Key("F11", 0x7A),
  Key("Insert", 0x2D),
  Key("Home", 0x24),
  Key("PageUp", 0x21),
  Key("Delete", 0x2E),
  Key("End", 0x23),
  Key("PageDown", 0x22),
  Key("Colon", 0xBA),
  Key("QuotationMark", 0xDE),
  Key("Backspace", 0x08),
  Key("Backslash", 0xDC),
  Key("Backquote", 0xC0), // default
  Key("BracketLeft", 0xDB),
  Key("BracketRight", 0xDD),
  Key("Comma", 0xBC),
  Key("Minus", 0xBD),
  Key("Period", 0xBE),
  Key("Slash", 0xBF),
  Key("Plus", 0xBB),
  Key("Shift", 0x10),
  Key("Alt", 0x12),
  Key("Control", 0x11),
  Key("Tab", 0x09),
  Key("Caps Lock", 0x14),
  Key("Space", 0x20),
  Key("Up", 0x26),
  Key("Down", 0x28),
  Key("Left", 0x25),
  Key("Right", 0x27),
  Key("NumpadSlash", 0x6F),
  Key("NumpadAsterisk", 0x6A),
  Key("NumpadMinus", 0x6D),
  Key("NumpadPlus", 0x6B),
  Key("Numpad1", 0x61),
  Key("Numpad2", 0x62),
  Key("Numpad3", 0x63),
  Key("Numpad4", 0x64),
  Key("Numpad5", 0x65),
  Key("Numpad6", 0x66),
  Key("Numpad7", 0x67),
  Key("Numpad8", 0x68),
  Key("Numpad9", 0x69),
  Key("Numpad0", 0x60),
  Key("NumpadPeriod", 0x6E),
  Key("0", 0x30),
  Key("1", 0x31),
  Key("2", 0x32),
  Key("3", 0x33),
  Key("4", 0x34),
  Key("5", 0x35),
  Key("6", 0x36),
  Key("7", 0x37),
  Key("8", 0x38),
  Key("9", 0x39),
  Key("A", 0x41),
  Key("B", 0x42),
  Key("C", 0x43),
  Key("D", 0x44),
  Key("E", 0x45),
  Key("F", 0x46),
  Key("G", 0x47),
  Key("H", 0x48),
  Key("I", 0x49),
  Key("J", 0x4A),
  Key("K", 0x4B),
  Key("L", 0x4C),
  Key("M", 0x4D),
  Key("N", 0x4E),
  Key("O", 0x4F),
  Key("P", 0x50),
  Key("Q", 0x51),
  Key("R", 0x52),
  Key("S", 0x53),
  Key("T", 0x54),
  Key("U", 0x55),
  Key("V", 0x56),
  Key("W", 0x57),
  Key("X", 0x58),
  Key("Y", 0x59),
  Key("Z", 0x5A),
};