Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Western Wilderness | Dragusela | Capture the flag | 9.2 |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, BubbleGun::Weapon(), null, null, SuperToaster::Weapon(), ArcaneWeapons::MortarLauncher::Weapon(), null, ArcaneWeapons::MeteorGun::Weapon()}); ///@MLLE-Generated
#include "MLLE-Include-1.5w.asc" ///@MLLE-Generated
#pragma require "xlmswamp-MLLE-Data-2.j2l" ///@MLLE-Generated
#pragma require "xlmswamp-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "DiambDay.j2t" ///@MLLE-Generated
#pragma require "MedvioD.j2t" ///@MLLE-Generated
#pragma require "Jungle1.j2t" ///@MLLE-Generated
#pragma require "xlmswamp.j2as" ///@MLLE-Generated
#include "ArcaneWeapon2.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon2.asc" ///@MLLE-Generated
#include "ArcaneWeapon4.asc" ///@MLLE-Generated
#pragma require "ArcaneWeapon4.asc" ///@MLLE-Generated
#include "SuperToaster.asc" ///@MLLE-Generated
#pragma require "SuperToaster.asc" ///@MLLE-Generated
#include "BubbleGun.asc" ///@MLLE-Generated
#pragma require "BubbleGun.asc" ///@MLLE-Generated
void onLevelLoad() {
jjUseLayer8Speeds = true;
}
void onMain() {
MLLE::WeaponHook.processMain();
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
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