Name | Author | Game Mode | Rating | |||||
---|---|---|---|---|---|---|---|---|
Anniversary Bash 26 CTF | Jazz2Online | Capture the flag | N/A |
const bool MLLESetupSuccessful = MLLE::Setup(array<MLLEWeaponApply@> = {null, null, se::FireworkMLLEWrapper(), null, null, null, null, null, null}); ///@MLLE-Generated
#include "MLLE-Include-1.6w.asc" ///@MLLE-Generated
#pragma require "ab26ctf05-MLLE-Data-2.j2l" ///@MLLE-Generated
#pragma require "ab26ctf05-MLLE-Data-1.j2l" ///@MLLE-Generated
#pragma require "IC - Sluggion1.j2t" ///@MLLE-Generated
#pragma require "BattleshipsO.j2t" ///@MLLE-Generated
#pragma require "Lowaa.j2t" ///@MLLE-Generated
#pragma require "Labrat1.j2t" ///@MLLE-Generated
#pragma require "Tube.j2t" ///@MLLE-Generated
#pragma require "ab26ctf05.j2l" ///@MLLE-Generated
#include "SEfirework-mlle.asc" ///@MLLE-Generated
#pragma require "SEfirework-mlle.asc" ///@MLLE-Generated
///@SaveAndRunArgs -server -capture ///@MLLE-Generated
void onLevelReload() {
MLLE::ReapplyPalette();
}
void onMain() {
//jjLayerYOffset[1] = jjSin(jjGameTicks*1.85)*256;
jjLAYER@ whee1 = MLLE::GetLayer("wheee 1");
jjLAYER@ whee2 = MLLE::GetLayer("wheee 2");
whee1.yOffset = jjSin(jjGameTicks*1.85)*512;
whee2.yOffset = jjCos(jjGameTicks*1.95)*512;
}
bool onDrawAmmo(jjPLAYER@ player, jjCANVAS@ canvas) {
return MLLE::WeaponHook.drawAmmo(player, canvas);
}
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